mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-21 21:24:46 +00:00
keeping the alt 87514151c4 (diff-73a8dc1ce58605f6c5ea53548454c3bae516ec5132a29c9d7ff7edf9730c75be)
254 lines
8.6 KiB
C++
254 lines
8.6 KiB
C++
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#include "config.h"
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#include "AL/al.h"
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#include "AL/efx.h"
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#include "alc/context.h"
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#include "alnumeric.h"
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#include "effects.h"
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#if ALSOFT_EAX
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#include "al/eax/effect.h"
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#include "al/eax/exception.h"
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#include "al/eax/utils.h"
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#endif // ALSOFT_EAX
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namespace {
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constexpr EffectProps genDefaultProps() noexcept
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{
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DistortionProps props{};
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props.Edge = AL_DISTORTION_DEFAULT_EDGE;
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props.Gain = AL_DISTORTION_DEFAULT_GAIN;
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props.LowpassCutoff = AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF;
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props.EQCenter = AL_DISTORTION_DEFAULT_EQCENTER;
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props.EQBandwidth = AL_DISTORTION_DEFAULT_EQBANDWIDTH;
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return props;
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}
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} // namespace
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const EffectProps DistortionEffectProps{genDefaultProps()};
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void DistortionEffectHandler::SetParami(ALCcontext *context, DistortionProps&, ALenum param, int)
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{ context->throw_error(AL_INVALID_ENUM, "Invalid distortion integer property {:#04x}", as_unsigned(param)); }
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void DistortionEffectHandler::SetParamiv(ALCcontext *context, DistortionProps&, ALenum param, const int*)
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{ context->throw_error(AL_INVALID_ENUM, "Invalid distortion integer-vector property {:#04x}", as_unsigned(param)); }
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void DistortionEffectHandler::SetParamf(ALCcontext *context, DistortionProps &props, ALenum param, float val)
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{
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switch(param)
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{
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case AL_DISTORTION_EDGE:
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if(!(val >= AL_DISTORTION_MIN_EDGE && val <= AL_DISTORTION_MAX_EDGE))
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context->throw_error(AL_INVALID_VALUE, "Distortion edge out of range");
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props.Edge = val;
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return;
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case AL_DISTORTION_GAIN:
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if(!(val >= AL_DISTORTION_MIN_GAIN && val <= AL_DISTORTION_MAX_GAIN))
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context->throw_error(AL_INVALID_VALUE, "Distortion gain out of range");
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props.Gain = val;
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return;
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case AL_DISTORTION_LOWPASS_CUTOFF:
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if(!(val >= AL_DISTORTION_MIN_LOWPASS_CUTOFF && val <= AL_DISTORTION_MAX_LOWPASS_CUTOFF))
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context->throw_error(AL_INVALID_VALUE, "Distortion low-pass cutoff out of range");
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props.LowpassCutoff = val;
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return;
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case AL_DISTORTION_EQCENTER:
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if(!(val >= AL_DISTORTION_MIN_EQCENTER && val <= AL_DISTORTION_MAX_EQCENTER))
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context->throw_error(AL_INVALID_VALUE, "Distortion EQ center out of range");
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props.EQCenter = val;
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return;
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case AL_DISTORTION_EQBANDWIDTH:
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if(!(val >= AL_DISTORTION_MIN_EQBANDWIDTH && val <= AL_DISTORTION_MAX_EQBANDWIDTH))
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context->throw_error(AL_INVALID_VALUE, "Distortion EQ bandwidth out of range");
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props.EQBandwidth = val;
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return;
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}
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context->throw_error(AL_INVALID_ENUM, "Invalid distortion float property {:#04x}",
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as_unsigned(param));
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}
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void DistortionEffectHandler::SetParamfv(ALCcontext *context, DistortionProps &props, ALenum param, const float *vals)
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{ SetParamf(context, props, param, *vals); }
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void DistortionEffectHandler::GetParami(ALCcontext *context, const DistortionProps&, ALenum param, int*)
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{ context->throw_error(AL_INVALID_ENUM, "Invalid distortion integer property {:#04x}", as_unsigned(param)); }
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void DistortionEffectHandler::GetParamiv(ALCcontext *context, const DistortionProps&, ALenum param, int*)
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{ context->throw_error(AL_INVALID_ENUM, "Invalid distortion integer-vector property {:#04x}", as_unsigned(param)); }
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void DistortionEffectHandler::GetParamf(ALCcontext *context, const DistortionProps &props, ALenum param, float *val)
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{
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switch(param)
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{
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case AL_DISTORTION_EDGE: *val = props.Edge; return;
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case AL_DISTORTION_GAIN: *val = props.Gain; return;
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case AL_DISTORTION_LOWPASS_CUTOFF: *val = props.LowpassCutoff; return;
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case AL_DISTORTION_EQCENTER: *val = props.EQCenter; return;
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case AL_DISTORTION_EQBANDWIDTH: *val = props.EQBandwidth; return;
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}
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context->throw_error(AL_INVALID_ENUM, "Invalid distortion float property {:#04x}",
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as_unsigned(param));
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}
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void DistortionEffectHandler::GetParamfv(ALCcontext *context, const DistortionProps &props, ALenum param, float *vals)
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{ GetParamf(context, props, param, vals); }
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#if ALSOFT_EAX
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namespace {
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using DistortionCommitter = EaxCommitter<EaxDistortionCommitter>;
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struct EdgeValidator {
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void operator()(float flEdge) const
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{
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eax_validate_range<DistortionCommitter::Exception>(
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"Edge",
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flEdge,
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EAXDISTORTION_MINEDGE,
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EAXDISTORTION_MAXEDGE);
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}
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}; // EdgeValidator
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struct GainValidator {
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void operator()(long lGain) const
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{
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eax_validate_range<DistortionCommitter::Exception>(
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"Gain",
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lGain,
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EAXDISTORTION_MINGAIN,
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EAXDISTORTION_MAXGAIN);
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}
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}; // GainValidator
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struct LowPassCutOffValidator {
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void operator()(float flLowPassCutOff) const
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{
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eax_validate_range<DistortionCommitter::Exception>(
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"Low-pass Cut-off",
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flLowPassCutOff,
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EAXDISTORTION_MINLOWPASSCUTOFF,
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EAXDISTORTION_MAXLOWPASSCUTOFF);
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}
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}; // LowPassCutOffValidator
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struct EqCenterValidator {
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void operator()(float flEQCenter) const
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{
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eax_validate_range<DistortionCommitter::Exception>(
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"EQ Center",
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flEQCenter,
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EAXDISTORTION_MINEQCENTER,
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EAXDISTORTION_MAXEQCENTER);
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}
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}; // EqCenterValidator
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struct EqBandwidthValidator {
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void operator()(float flEQBandwidth) const
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{
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eax_validate_range<DistortionCommitter::Exception>(
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"EQ Bandwidth",
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flEQBandwidth,
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EAXDISTORTION_MINEQBANDWIDTH,
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EAXDISTORTION_MAXEQBANDWIDTH);
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}
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}; // EqBandwidthValidator
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struct AllValidator {
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void operator()(const EAXDISTORTIONPROPERTIES& all) const
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{
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EdgeValidator{}(all.flEdge);
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GainValidator{}(all.lGain);
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LowPassCutOffValidator{}(all.flLowPassCutOff);
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EqCenterValidator{}(all.flEQCenter);
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EqBandwidthValidator{}(all.flEQBandwidth);
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}
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}; // AllValidator
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} // namespace
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template<>
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struct DistortionCommitter::Exception : public EaxException {
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explicit Exception(const char *message) : EaxException{"EAX_DISTORTION_EFFECT", message}
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{ }
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};
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template<>
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[[noreturn]] void DistortionCommitter::fail(const char *message)
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{
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throw Exception{message};
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}
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bool EaxDistortionCommitter::commit(const EAXDISTORTIONPROPERTIES &props)
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{
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if(auto *cur = std::get_if<EAXDISTORTIONPROPERTIES>(&mEaxProps); cur && *cur == props)
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return false;
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mEaxProps = props;
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mAlProps = [&]{
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DistortionProps ret{};
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ret.Edge = props.flEdge;
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ret.Gain = level_mb_to_gain(static_cast<float>(props.lGain));
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ret.LowpassCutoff = props.flLowPassCutOff;
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ret.EQCenter = props.flEQCenter;
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ret.EQBandwidth = props.flEdge;
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return ret;
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}();
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return true;
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}
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void EaxDistortionCommitter::SetDefaults(EaxEffectProps &props)
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{
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static constexpr EAXDISTORTIONPROPERTIES defprops{[]
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{
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EAXDISTORTIONPROPERTIES ret{};
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ret.flEdge = EAXDISTORTION_DEFAULTEDGE;
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ret.lGain = EAXDISTORTION_DEFAULTGAIN;
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ret.flLowPassCutOff = EAXDISTORTION_DEFAULTLOWPASSCUTOFF;
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ret.flEQCenter = EAXDISTORTION_DEFAULTEQCENTER;
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ret.flEQBandwidth = EAXDISTORTION_DEFAULTEQBANDWIDTH;
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return ret;
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}()};
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props = defprops;
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}
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void EaxDistortionCommitter::Get(const EaxCall &call, const EAXDISTORTIONPROPERTIES &props)
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{
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switch(call.get_property_id())
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{
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case EAXDISTORTION_NONE: break;
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case EAXDISTORTION_ALLPARAMETERS: call.set_value<Exception>(props); break;
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case EAXDISTORTION_EDGE: call.set_value<Exception>(props.flEdge); break;
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case EAXDISTORTION_GAIN: call.set_value<Exception>(props.lGain); break;
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case EAXDISTORTION_LOWPASSCUTOFF: call.set_value<Exception>(props.flLowPassCutOff); break;
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case EAXDISTORTION_EQCENTER: call.set_value<Exception>(props.flEQCenter); break;
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case EAXDISTORTION_EQBANDWIDTH: call.set_value<Exception>(props.flEQBandwidth); break;
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default: fail_unknown_property_id();
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}
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}
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void EaxDistortionCommitter::Set(const EaxCall &call, EAXDISTORTIONPROPERTIES &props)
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{
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switch(call.get_property_id())
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{
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case EAXDISTORTION_NONE: break;
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case EAXDISTORTION_ALLPARAMETERS: defer<AllValidator>(call, props); break;
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case EAXDISTORTION_EDGE: defer<EdgeValidator>(call, props.flEdge); break;
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case EAXDISTORTION_GAIN: defer<GainValidator>(call, props.lGain); break;
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case EAXDISTORTION_LOWPASSCUTOFF: defer<LowPassCutOffValidator>(call, props.flLowPassCutOff); break;
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case EAXDISTORTION_EQCENTER: defer<EqCenterValidator>(call, props.flEQCenter); break;
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case EAXDISTORTION_EQBANDWIDTH: defer<EqBandwidthValidator>(call, props.flEQBandwidth); break;
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default: fail_unknown_property_id();
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}
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}
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#endif // ALSOFT_EAX
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