mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-21 21:24:46 +00:00
keeping the alt 87514151c4 (diff-73a8dc1ce58605f6c5ea53548454c3bae516ec5132a29c9d7ff7edf9730c75be)
81 lines
1.8 KiB
C++
81 lines
1.8 KiB
C++
#ifndef AL_BUFFER_H
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#define AL_BUFFER_H
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#include "config.h"
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#include <array>
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#include <atomic>
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#include <cstddef>
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#include <cstdint>
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#include <string_view>
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#include <utility>
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#include "AL/al.h"
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#include "AL/alc.h"
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#include "alc/inprogext.h"
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#include "almalloc.h"
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#include "alnumeric.h"
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#include "core/buffer_storage.h"
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#include "vector.h"
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#if ALSOFT_EAX
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enum class EaxStorage : uint8_t {
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Automatic,
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Accessible,
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Hardware
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};
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#endif // ALSOFT_EAX
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struct ALbuffer : public BufferStorage {
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ALbitfieldSOFT Access{0u};
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al::vector<std::byte,16> mDataStorage;
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ALuint OriginalSize{0};
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ALuint UnpackAlign{0};
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ALuint PackAlign{0};
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ALuint UnpackAmbiOrder{1};
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ALbitfieldSOFT MappedAccess{0u};
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ALsizei MappedOffset{0};
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ALsizei MappedSize{0};
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ALuint mLoopStart{0u};
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ALuint mLoopEnd{0u};
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/* Number of times buffer was attached to a source (deletion can only occur when 0) */
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std::atomic<ALuint> ref{0u};
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/* Self ID */
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ALuint id{0};
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static void SetName(ALCcontext *context, ALuint id, std::string_view name);
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DISABLE_ALLOC
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#if ALSOFT_EAX
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EaxStorage eax_x_ram_mode{EaxStorage::Automatic};
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bool eax_x_ram_is_hardware{};
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#endif // ALSOFT_EAX
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};
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struct BufferSubList {
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uint64_t FreeMask{~0_u64};
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gsl::owner<std::array<ALbuffer,64>*> Buffers{nullptr};
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BufferSubList() noexcept = default;
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BufferSubList(const BufferSubList&) = delete;
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BufferSubList(BufferSubList&& rhs) noexcept : FreeMask{rhs.FreeMask}, Buffers{rhs.Buffers}
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{ rhs.FreeMask = ~0_u64; rhs.Buffers = nullptr; }
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~BufferSubList();
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BufferSubList& operator=(const BufferSubList&) = delete;
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BufferSubList& operator=(BufferSubList&& rhs) noexcept
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{ std::swap(FreeMask, rhs.FreeMask); std::swap(Buffers, rhs.Buffers); return *this; }
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};
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#endif
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