Torque3D/Engine/lib/bullet/examples/OpenGLWindow/Shaders/linesPS.glsl
2022-05-13 23:42:41 -04:00

11 lines
100 B
GLSL

#version 150
in vec4 colourV;
out vec4 fragColour;
void main(void)
{
fragColour = colourV;
}