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Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
13 lines
255 B
Text
13 lines
255 B
Text
# Blender MTL File: 'tray_textured2.blend'
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# Material Count: 1
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newmtl None
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Ns 0.000000
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Ka 0.000000 0.000000 0.000000
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Kd 0.800000 0.800000 0.800000
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Ks 0.800000 0.800000 0.800000
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Ke 0.000000 0.000000 0.000000
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Ni 1.000000
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d 1.000000
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illum 2
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map_Kd tray.jpg
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