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Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
11 lines
214 B
Text
11 lines
214 B
Text
# Blender MTL File: 'shape_sort.blend'
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# Material Count: 1
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newmtl Material.002
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Ns 96.078431
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Ka 0.000000 0.000000 0.000000
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Kd 0.017444 0.640000 0.032216
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Ks 0.034126 0.500000 0.031333
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Ni 1.000000
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d 1.000000
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illum 2
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