Torque3D/Engine/lib/bullet/data/racecar/meshes/hokuyo.mtl
marauder2k7 13fa178cf6 update bullet so it actually works
Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
2026-06-03 15:08:51 +01:00

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# Blender MTL File: 'None'
# Material Count: 2
newmtl black-material
Ns 21.568627
Ka 0.000000 0.000000 0.000000
Kd 0.016250 0.016250 0.016250
Ks 0.125000 0.125000 0.125000
Ni 1.000000
d 1.000000
illum 2
newmtl white_001-material
Ns -1.960784
Ka 0.000000 0.000000 0.000000
Kd 0.556090 0.556090 0.556090
Ks 0.031250 0.031250 0.031250
Ni 1.000000
d 1.000000
illum 2