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Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
20 lines
365 B
Text
20 lines
365 B
Text
# Blender MTL File: 'None'
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# Material Count: 2
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newmtl black-material
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Ns 21.568627
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Ka 0.000000 0.000000 0.000000
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Kd 0.016250 0.016250 0.016250
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Ks 0.125000 0.125000 0.125000
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Ni 1.000000
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d 1.000000
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illum 2
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newmtl white_001-material
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Ns -1.960784
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Ka 0.000000 0.000000 0.000000
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Kd 0.556090 0.556090 0.556090
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Ks 0.031250 0.031250 0.031250
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Ni 1.000000
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d 1.000000
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illum 2
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