mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-06-30 17:24:34 +00:00
Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
44 lines
No EOL
1.2 KiB
XML
44 lines
No EOL
1.2 KiB
XML
<?xml version="1.0"?>
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<robot name="pan_tilt">
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<link name="base_link">
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<inertial>
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<mass value="1"/>
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<origin rpy="0 0 0" xyz="0.0 0.0 0.0"/>
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<inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/>
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</inertial>
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</link>
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<joint name="pan_joint" type="revolute">
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<parent link="base_link"/>
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<child link="pan_link"/>
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<origin xyz="0 0 0.1"/>
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<axis xyz="0 0 1" />
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<limit effort="300" velocity="0.1" lower="-3.14" upper="3.14"/>
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<dynamics damping="50" friction="1"/>
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</joint>
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<link name="pan_link">
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<inertial>
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<mass value="1"/>
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<origin rpy="0 0 0" xyz="0 0 1"/>
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<inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/>
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</inertial>
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</link>
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<joint name="tilt_joint" type="revolute">
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<parent link="pan_link"/>
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<child link="tilt_link"/>
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<origin rpy="0.0 0.0 0.0" xyz="4 0 1"/>
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<axis xyz="0.0 1.0 0.0" />
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<limit effort="300" velocity="1.0" lower="-4.64" upper="4.64"/>
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</joint>
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<link name="tilt_link">
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<inertial>
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<mass value="5"/>
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<origin rpy="0 0 0" xyz="1.001 1 1"/>
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<inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/>
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</inertial>
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</link>
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</robot> |