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Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
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wm_height_out.png and gimp_overlay_out assets from this Blender tutorial:
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https://www.beamng.com/threads/tutorial-adding-heightmap-roads-using-blender.16356/
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groundX.txt assets from DeepLoco, used with permission from Jason Peng. |