Torque3D/Engine/lib/bullet/build3
marauder2k7 13fa178cf6 update bullet so it actually works
Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
2026-06-03 15:08:51 +01:00
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Android/jni * Adjustment: Initial CMake reworking. 2022-05-13 23:42:41 -04:00
cmake update bullet so it actually works 2026-06-03 15:08:51 +01:00
bin2cpp.bat * Adjustment: Initial CMake reworking. 2022-05-13 23:42:41 -04:00
bin2cpp.lua * Adjustment: Initial CMake reworking. 2022-05-13 23:42:41 -04:00
bullet.rc * Adjustment: Initial CMake reworking. 2022-05-13 23:42:41 -04:00
bullet_ico.ico * Adjustment: Initial CMake reworking. 2022-05-13 23:42:41 -04:00
findDirectX11.lua * Adjustment: Initial CMake reworking. 2022-05-13 23:42:41 -04:00
findOpenCL.lua * Adjustment: Initial CMake reworking. 2022-05-13 23:42:41 -04:00
findOpenGLGlewGlut.lua update bullet so it actually works 2026-06-03 15:08:51 +01:00
lcpp.lua * Adjustment: Initial CMake reworking. 2022-05-13 23:42:41 -04:00
premake4.lua update bullet so it actually works 2026-06-03 15:08:51 +01:00
premake4_arm64 update bullet so it actually works 2026-06-03 15:08:51 +01:00
premake4_linux * Adjustment: Initial CMake reworking. 2022-05-13 23:42:41 -04:00
premake4_linux64 * Adjustment: Initial CMake reworking. 2022-05-13 23:42:41 -04:00
premake4_osx * Adjustment: Initial CMake reworking. 2022-05-13 23:42:41 -04:00
premake4_osx32 * Adjustment: Initial CMake reworking. 2022-05-13 23:42:41 -04:00
stringify.bat update bullet so it actually works 2026-06-03 15:08:51 +01:00
stringify.sh update bullet so it actually works 2026-06-03 15:08:51 +01:00
stringifyKernel.lua * Adjustment: Initial CMake reworking. 2022-05-13 23:42:41 -04:00
stringifyShaders.bat update bullet so it actually works 2026-06-03 15:08:51 +01:00