mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-21 05:04:45 +00:00
| .. | ||
| box_nested_animation_4286.dae | ||
| crash-30d6d0f7c529b3b66b4131700b7a4580cd7082df.ply | ||
| empty.3ds | ||
| empty.ase | ||
| empty.lwo | ||
| empty.md5mesh | ||
| empty.off | ||
| empty.ply | ||
| empty.raw | ||
| empty.smd | ||
| empty.x | ||
| emptyIrrMesh.xml | ||
| OutOfMemory.off | ||
| readme.txt | ||
********************************************************* GENERAL ********************************************************* The files in this directory are invalid ... some of them are empty, others have invalid vertices or faces, others are prepared to make assimp allocate a few hundreds gigs of memory ... most are actually regression tests, i.e. there was once a bugfix that fixed the respective loaders. This test case is successful if the library (and the viewer) don't crash. ********************************************************* FILES ********************************************************* box_nested_animation_4286.dae - This was reported as GH#4286. The "count" parameter in "Cube-mesh-positions-array" is too small. OutOfMemory.off - the number of faces is invalid. There won't be enough memory so std::vector::reserve() will most likely fail. The exception should be caught in Importer.cpp. empty.<x> - These files are completely empty. The corresponding loaders should not crash. malformed.obj - out-of-range vertex indices malformed2.obj - non-existent material referenced