Torque3D/Templates/BaseGame/game/data/UI/scripts
JeffR 6d2bfa0368 Adds animations for Playerbot
Fixes PauseMenu navigation behavior and confirms the menu buttons and page nav to standard
Fixes PauseMenu and OptionMenu menu buttons that were not being set correctly on wake
Fixes logic in the shape editor where it wouldn't add new sequences if you were working off a non-assetId sequence in the sequence list(such as ambient)
2022-06-21 00:25:03 -05:00
..
controlsMenu.tscript Ran importer on UI module to ensure guis and images are converted to latest standards 2022-02-22 20:12:39 -06:00
cursors.tscript Ran importer on UI module to ensure guis and images are converted to latest standards 2022-02-22 20:12:39 -06:00
guiTreeViewCtrl.tscript * [x86UNIXFileio] BugFix: Correct an error in the initial call to recurseDumpDirectories that causes an empty list of directories to always be returned. 2021-08-13 23:31:29 -04:00
help.tscript * [x86UNIXFileio] BugFix: Correct an error in the initial call to recurseDumpDirectories that causes an empty list of directories to always be returned. 2021-08-13 23:31:29 -04:00
menuInputHandling.tscript Adds proper documentation and explains some of the navigation/menu usage behavior via the BaseUI example menus 2022-05-09 16:17:22 -05:00
menuNavigation.tscript Adds animations for Playerbot 2022-06-21 00:25:03 -05:00
messageBoxes.tscript Adjusted handling for the bitmap and bitmapAsset fields for guiBitmapButtonCtrl to forcefully update the button states when changed, ensuring that the bitmaps refresh when changed via the field 2022-03-26 22:36:37 -05:00
profiles.tscript Fixed graphical level values to set defaultAnisotropy instead of vsync 2022-05-11 00:58:14 -05:00
utility.tscript Ran importer on UI module to ensure guis and images are converted to latest standards 2022-02-22 20:12:39 -06:00