Torque3D/Engine/lib/bullet/examples/OpenGLWindow/LoadShader.h
2022-06-27 10:01:08 -04:00

18 lines
281 B
C

#ifndef _LOAD_SHADER_H
#define _LOAD_SHADER_H
#include "OpenGLInclude.h"
#ifdef __cplusplus
extern "C"
{
#endif //__cplusplus
GLuint gltLoadShaderPair(const char *szVertexProg, const char *szFragmentProg);
#ifdef __cplusplus
}
#endif //__cplusplus
#endif //_LOAD_SHADER_H