//--- OBJECT WRITE BEGIN --- new SimGroup(MissionGroup) { canSaveDynamicFields = "1"; enabled = "1"; new LevelInfo(theLevelInfo) { nearClip = "0.1"; visibleDistance = "2000"; decalBias = "0.0015"; fogColor = "1 1 0.6 1"; fogDensity = "0.001"; fogDensityOffset = "10"; fogAtmosphereHeight = "100"; canvasClearColor = "233 220 143 255"; advancedLightmapSupport = "0"; class = "DeathMatchGame"; desc0 = "An empty terrain ready to be populated with Torque objects."; LevelName = "Empty Terrain"; preview = "data/FPSGameplay/levels/Empty Terrain_preview"; }; new ScatterSky() { skyBrightness = "30"; mieScattering = "0.0015"; rayleighScattering = "0.0035"; sunScale = "1 1 0.8 1"; ambientScale = "0.5 0.5 0.4 1"; exposure = "0.85"; azimuth = "84"; elevation = "54"; castShadows = "1"; brightness = "1"; flareType = "SunFlareExample1"; flareScale = "1"; nightColor = "0.0196078 0.0117647 0.109804 1"; moonEnabled = "1"; moonTexture = "core/art/skies/night/moon_wglow"; moonScale = "0.3"; moonTint = "0.192157 0.192157 0.192157 1"; useNightCubemap = "0"; attenuationRatio = "0 1 1"; shadowType = "PSSM"; texSize = "1024"; overDarkFactor = "3000 2000 1000 250"; shadowDistance = "400"; shadowSoftness = "0.25"; numSplits = "4"; logWeight = "0.96"; fadeStartDistance = "325"; lastSplitTerrainOnly = "0"; representedInLightmap = "0"; shadowDarkenColor = "0 0 0 -1"; includeLightmappedGeometryInShadow = "0"; position = "0 0 0"; rotation = "1 0 0 0"; scale = "1 1 1"; canSaveDynamicFields = "1"; sunBrightness = "50"; }; new TerrainBlock(theTerrain) { terrainFile = "data/FPSGameplay/art/terrains/Empty Terrain_0.ter"; squareSize = "2"; tile = "0"; baseTexSize = "1024"; screenError = "16"; position = "-1024 -1024 179.978"; rotation = "1 0 0 0"; scale = "1 1 1"; canSaveDynamicFields = "1"; }; new SimGroup(PlayerDropPoints) { canSaveDynamicFields = "1"; enabled = "1"; new SpawnSphere() { autoSpawn = "0"; radius = "1"; sphereWeight = "1"; indoorWeight = "1"; outdoorWeight = "1"; dataBlock = "SpawnSphereMarker"; position = "0 0 241.772"; rotation = "1 0 0 0"; scale = "1 1 1"; canSaveDynamicFields = "1"; enabled = "1"; homingCount = "0"; lockCount = "0"; TypeBool locked = "False"; }; }; }; //--- OBJECT WRITE END ---