//--- OBJECT WRITE BEGIN --- new SimGroup(MissionGroup) { canSave = "1"; canSaveDynamicFields = "1"; cdTrack = "2"; CTF_scoreLimit = "5"; enabled = "1"; musicTrack = "lush"; new LevelInfo(theLevelInfo) { nearClip = "0.1"; visibleDistance = "1000"; visibleGhostDistance = "0"; decalBias = "0.0015"; fogColor = "0.6 0.6 0.7 1"; fogDensity = "0"; fogDensityOffset = "700"; fogAtmosphereHeight = "0"; canvasClearColor = "0 0 0 255"; ambientLightBlendPhase = "1"; ambientLightBlendCurve = "0 0 -1 -1"; soundAmbience = "AudioAmbienceDefault"; soundDistanceModel = "Linear"; canSave = "1"; canSaveDynamicFields = "1"; desc0 = "PBR Mat Test"; enabled = "1"; levelName = "A PBR Mat test"; }; new SkyBox(theSky) { Material = "HdrSky"; drawBottom = "1"; fogBandHeight = "0"; position = "-10.0787 0 0"; rotation = "1 0 0 0"; scale = "1 1 1"; canSave = "1"; canSaveDynamicFields = "1"; }; new Sun(theSun) { azimuth = "15"; elevation = "160"; color = "1 1 1 1"; ambient = "0 0 0 1"; brightness = "2"; castShadows = "1"; staticRefreshFreq = "250"; dynamicRefreshFreq = "8"; coronaEnabled = "1"; coronaMaterial = "Corona_Mat"; coronaScale = "0.5"; coronaTint = "1 1 1 1"; coronaUseLightColor = "1"; flareType = "SunFlareExample"; flareScale = "1"; attenuationRatio = "0 1 1"; shadowType = "PSSM"; texSize = "1024"; overDarkFactor = "2000 1000 500 100"; shadowDistance = "400"; shadowSoftness = "0.15"; numSplits = "4"; logWeight = "0.91"; fadeStartDistance = "0"; lastSplitTerrainOnly = "0"; representedInLightmap = "0"; shadowDarkenColor = "0 0 0 -1"; includeLightmappedGeometryInShadow = "0"; position = "4.38005 139.658 -22.3993"; rotation = "1 0 0 0"; scale = "1 1 1"; canSave = "1"; canSaveDynamicFields = "1"; direction = "1 1 -1"; }; new SimGroup(PlayerDropPoints) { canSave = "1"; canSaveDynamicFields = "1"; enabled = "1"; new SpawnSphere() { autoSpawn = "0"; spawnTransform = "0"; radius = "0.5"; sphereWeight = "1"; indoorWeight = "1"; outdoorWeight = "1"; isAIControlled = "0"; dataBlock = "SpawnSphereMarker"; position = "-9.39606 10.3721 3.14272"; rotation = "0 0 -1 90.6035"; scale = "1 1 1"; canSave = "1"; canSaveDynamicFields = "1"; enabled = "1"; homingCount = "0"; lockCount = "0"; }; }; new Skylight(theSkyLight) { enabled = "1"; ProbeShape = "Box"; radius = "10"; posOffset = "0 0 0"; ReflectionMode = "Baked Cubemap"; reflectionPath = "levels/Timmy Test/probes/"; Bake = "0"; position = "8.74661 10.1457 2.48852"; rotation = "1 0 0 0"; scale = "1 1 1"; canSave = "1"; canSaveDynamicFields = "1"; persistentId = "247d7009-db8a-11e8-87b8-ed691a78e155"; }; new TSStatic() { shapeName = "art/shapes/material_ball/material_ball.dae"; skin = "iron"; playAmbient = "1"; meshCulling = "0"; originSort = "0"; CollisionType = "Collision Mesh"; DecalType = "Collision Mesh"; allowPlayerStep = "0"; alphaFadeEnable = "0"; alphaFadeStart = "100"; alphaFadeEnd = "150"; alphaFadeInverse = "0"; renderNormals = "0"; forceDetail = "-1"; ignoreZodiacs = "0"; useGradientRange = "0"; gradientRange = "0 180"; invertGradientRange = "0"; position = "-14.1145 15.7844 2.76337"; rotation = "1 0 0 0"; scale = "1 1 1"; canSave = "1"; canSaveDynamicFields = "1"; }; new TSStatic() { shapeName = "art/shapes/material_ball/material_ball.dae"; skin = "plastic"; playAmbient = "1"; meshCulling = "0"; originSort = "0"; CollisionType = "Collision Mesh"; DecalType = "Collision Mesh"; allowPlayerStep = "0"; alphaFadeEnable = "0"; alphaFadeStart = "100"; alphaFadeEnd = "150"; alphaFadeInverse = "0"; renderNormals = "0"; forceDetail = "-1"; ignoreZodiacs = "0"; useGradientRange = "0"; gradientRange = "0 180"; invertGradientRange = "0"; position = "-16.3895 15.7844 2.76337"; rotation = "1 0 0 0"; scale = "1 1 1"; canSave = "1"; canSaveDynamicFields = "1"; }; new TSStatic() { shapeName = "art/shapes/material_ball/material_ball.dae"; skin = "gold"; playAmbient = "1"; meshCulling = "0"; originSort = "0"; CollisionType = "Collision Mesh"; DecalType = "Collision Mesh"; allowPlayerStep = "0"; alphaFadeEnable = "0"; alphaFadeStart = "100"; alphaFadeEnd = "150"; alphaFadeInverse = "0"; renderNormals = "0"; forceDetail = "-1"; ignoreZodiacs = "0"; useGradientRange = "0"; gradientRange = "0 180"; invertGradientRange = "0"; position = "-11.9028 15.7844 2.76337"; rotation = "1 0 0 0"; scale = "1 1 1"; canSave = "1"; canSaveDynamicFields = "1"; }; new TSStatic() { shapeName = "art/shapes/material_ball/material_ball.dae"; skin = "greasy"; playAmbient = "1"; meshCulling = "0"; originSort = "0"; CollisionType = "Collision Mesh"; DecalType = "Collision Mesh"; allowPlayerStep = "0"; alphaFadeEnable = "0"; alphaFadeStart = "100"; alphaFadeEnd = "150"; alphaFadeInverse = "0"; renderNormals = "0"; forceDetail = "-1"; ignoreZodiacs = "0"; useGradientRange = "0"; gradientRange = "0 180"; invertGradientRange = "0"; position = "-9.71689 15.7844 2.76337"; rotation = "1 0 0 0"; scale = "1 1 1"; canSave = "1"; canSaveDynamicFields = "1"; }; new TSStatic() { shapeName = "art/shapes/material_ball/material_ball.dae"; skin = "copper"; playAmbient = "1"; meshCulling = "0"; originSort = "0"; CollisionType = "Collision Mesh"; DecalType = "Collision Mesh"; allowPlayerStep = "0"; alphaFadeEnable = "0"; alphaFadeStart = "100"; alphaFadeEnd = "150"; alphaFadeInverse = "0"; renderNormals = "0"; forceDetail = "-1"; ignoreZodiacs = "0"; useGradientRange = "0"; gradientRange = "0 180"; invertGradientRange = "0"; position = "-7.6275 15.7844 2.76337"; rotation = "1 0 0 0"; scale = "1 1 1"; canSave = "1"; canSaveDynamicFields = "1"; }; new TSStatic(floor) { shapeName = "art/shapes/floor/floor.dae"; playAmbient = "1"; meshCulling = "0"; originSort = "0"; CollisionType = "Visible Mesh"; DecalType = "Visible Mesh"; allowPlayerStep = "0"; alphaFadeEnable = "0"; alphaFadeStart = "100"; alphaFadeEnd = "150"; alphaFadeInverse = "0"; renderNormals = "0"; forceDetail = "-1"; ignoreZodiacs = "0"; useGradientRange = "0"; gradientRange = "0 180"; invertGradientRange = "0"; position = "-11.7037 15.245 1.7387"; rotation = "1 0 0 0"; scale = "1 1 1"; canSave = "1"; canSaveDynamicFields = "1"; }; new TSStatic() { shapeName = "art/shapes/sphere/sphere.dae"; playAmbient = "1"; meshCulling = "0"; originSort = "0"; CollisionType = "Collision Mesh"; DecalType = "Collision Mesh"; allowPlayerStep = "0"; alphaFadeEnable = "0"; alphaFadeStart = "100"; alphaFadeEnd = "150"; alphaFadeInverse = "0"; renderNormals = "0"; forceDetail = "-1"; ignoreZodiacs = "0"; useGradientRange = "0"; gradientRange = "0 180"; invertGradientRange = "0"; position = "-10.15 -3.23709 3.47759"; rotation = "1 0 0 0"; scale = "1 1 1"; canSave = "1"; canSaveDynamicFields = "1"; }; new SpotLight() { range = "10"; innerAngle = "5"; outerAngle = "45"; isEnabled = "1"; color = "1 0 0 1"; brightness = "1"; castShadows = "1"; staticRefreshFreq = "32"; dynamicRefreshFreq = "8"; priority = "1"; animate = "1"; animationType = "SpinLightAnim"; animationPeriod = "5"; animationPhase = "1"; flareScale = "1"; attenuationRatio = "0 1 1"; shadowType = "Spot"; texSize = "512"; overDarkFactor = "2000 1000 500 100"; shadowDistance = "400"; shadowSoftness = "0.15"; numSplits = "1"; logWeight = "0.91"; fadeStartDistance = "0"; lastSplitTerrainOnly = "0"; representedInLightmap = "0"; shadowDarkenColor = "0 0 0 -1"; includeLightmappedGeometryInShadow = "0"; position = "-11.3397 10.2393 5.48993"; rotation = "0.996932 0.0250098 -0.0741721 37.3757"; canSave = "1"; canSaveDynamicFields = "1"; }; new PointLight() { radius = "10"; isEnabled = "1"; color = "0.011612 1 0.991102 1"; brightness = "1"; castShadows = "1"; staticRefreshFreq = "32"; dynamicRefreshFreq = "8"; priority = "1"; animate = "1"; animationType = "SubtlePulseLightAnim"; animationPeriod = "1"; animationPhase = "1"; flareScale = "1"; attenuationRatio = "0 1 1"; shadowType = "DualParaboloidSinglePass"; texSize = "512"; overDarkFactor = "2000 1000 500 100"; shadowDistance = "400"; shadowSoftness = "0.15"; numSplits = "1"; logWeight = "0.91"; fadeStartDistance = "0"; lastSplitTerrainOnly = "0"; representedInLightmap = "0"; shadowDarkenColor = "0 0 0 -1"; includeLightmappedGeometryInShadow = "0"; position = "-9.67408 18.3499 3.91894"; rotation = "1 0 0 0"; canSave = "1"; canSaveDynamicFields = "1"; }; }; //--- OBJECT WRITE END ---