//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // Override base controls //GuiMenuButtonProfile.soundButtonOver = "AudioButtonOver"; //GuiMenuButtonProfile.soundButtonDown = "AudioButtonDown"; //----------------------------------------------------------------------------- // Chat Hud profiles singleton GuiControlProfile (ChatHudEditProfile) { opaque = false; fillColor = "255 255 255"; fillColorHL = "128 128 128"; border = false; borderThickness = 0; borderColor = "40 231 240"; fontColor = "40 231 240"; fontColorHL = "40 231 240"; fontColorNA = "128 128 128"; textOffset = "0 2"; autoSizeWidth = false; autoSizeHeight = true; tab = true; canKeyFocus = true; }; singleton GuiControlProfile (ChatHudTextProfile) { opaque = false; fillColor = "255 255 255"; fillColorHL = "128 128 128"; border = false; borderThickness = 0; borderColor = "40 231 240"; fontColor = "40 231 240"; fontColorHL = "40 231 240"; fontColorNA = "128 128 128"; textOffset = "0 0"; autoSizeWidth = true; autoSizeHeight = true; tab = true; canKeyFocus = true; }; singleton GuiControlProfile ("ChatHudMessageProfile") { fontType = "Arial"; fontSize = 16; fontColor = "44 172 181"; // default color (death msgs, scoring, inventory) fontColors[1] = "4 235 105"; // client join/drop, tournament mode fontColors[2] = "219 200 128"; // gameplay, admin/voting, pack/deployable fontColors[3] = "77 253 95"; // team chat, spam protection message, client tasks fontColors[4] = "40 231 240"; // global chat fontColors[5] = "200 200 50 200"; // used in single player game // WARNING! Colors 6-9 are reserved for name coloring autoSizeWidth = true; autoSizeHeight = true; }; singleton GuiControlProfile ("ChatHudScrollProfile") { opaque = false; borderThickness = 0; borderColor = "0 255 0"; bitmap = "data/UI/art/scrollBar"; hasBitmapArray = true; }; //----------------------------------------------------------------------------- // Core Hud profiles singleton GuiControlProfile ("HudScrollProfile") { opaque = false; border = true; borderColor = "0 255 0"; bitmap = "data/UI/art/scrollBar"; hasBitmapArray = true; }; singleton GuiControlProfile ("HudTextProfile") { opaque = false; fillColor = "128 128 128"; fontColor = "0 255 0"; border = true; borderColor = "0 255 0"; }; singleton GuiControlProfile ("ChatHudBorderProfile") { bitmap = "data/UI/art/chatHudBorderArray"; hasBitmapArray = true; opaque = false; }; //----------------------------------------------------------------------------- // Center and bottom print singleton GuiControlProfile ("CenterPrintProfile") { opaque = false; fillColor = "128 128 128"; fontColor = "0 255 0"; border = true; borderColor = "0 255 0"; }; singleton GuiControlProfile ("CenterPrintTextProfile") { opaque = false; fontType = "Arial"; fontSize = 12; fontColor = "0 255 0"; }; // ----------------------------------------------------------------------------- // HUD text // ----------------------------------------------------------------------------- singleton GuiControlProfile (HudTextNormalProfile) { opaque = false; fontType = "Arial"; fontSize = 14; fontColor = "255 255 255"; }; singleton GuiControlProfile (HudTextItalicProfile : HudTextNormalProfile) { fontType = "ArialItalic"; }; singleton GuiControlProfile (HudTextBoldProfile : HudTextNormalProfile) { fontType = "ArialBold"; }; // ----------------------------------------------------------------------------- // Numerical health text // ----------------------------------------------------------------------------- singleton GuiControlProfile (NumericHealthProfile) { opaque = true; justify = "center"; fontType = "ArialBold"; fontSize = 32; fontColor = "255 255 255"; };