//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- function ESettingsWindow::startup( %this ) { } function ESettingsWindow::onWake( %this ) { new ArrayObject(SettingsPageList); %this.addSettingsPage("Axis", "Axis Gizmo"); %this.addSettingsPage("General", "General Settings"); %this.addSettingsPage("Camera", "Camera Settings"); %this.addSettingsPage("SceneEditor", "Scene Editor"); %this.addSettingsPage("ShapeEditor", "Shape Editor"); %this.addSettingsPage("NavEditor", "Navigation Editor"); ESettingsWindowList.setSelectedById( 1 ); } function ESettingsWindow::hideDialog( %this ) { %this.setVisible(false); } function ESettingsWindow::ToggleVisibility() { if ( ESettingsWindow.visible ) { ESettingsWindow.setVisible(false); EditorSettings.write(); } else { ESettingsWindow.setVisible(true); ESettingsWindow.selectWindow(); ESettingsWindow.setCollapseGroup(false); } ESettingsWindowList.setSelectedById( 1 ); } /*function ESettingsWindow::addTabPage( %this, %page ) { ESettingsWindowTabBook.add( %page ); ESettingsWindowList.addRow( ESettingsWindowTabBook.getSelectedPage(), %page.text ); ESettingsWindowList.sort(0); }*/ function ESettingsWindow::addSettingsPage(%this, %settingsPageName, %settingsPageText) { SettingsPageList.add(%settingsPageName, %settingsPageText); ESettingsWindowList.addRow( SettingsPageList.count(), %settingsPageText ); ESettingsWindowList.sort(0); } //----------------------------------------------------------------------------- function ESettingsWindowList::onSelect( %this, %id, %text ) { SettingsInspector.clearFields(); %pageName = SettingsPageList.getKey(SettingsPageList.getIndexFromValue(%text)); eval("ESettingsWindow.get" @ %pageName @ "Settings();"); } function ESettingsWindow::getAxisSettings(%this) { SettingsInspector.startGroup("Gizmo"); SettingsInspector.addSettingsField("AxisGizmo/mouseRotateScalar", "Rotate Scalar", "float", ""); SettingsInspector.addSettingsField("AxisGizmo/mouseScaleScalar", "Scale Scalar", "float", ""); SettingsInspector.addSettingsField("AxisGizmo/renderWhenUsed", "Render When Manipulated", "bool", ""); SettingsInspector.addSettingsField("AxisGizmo/renderInfoText", "Render Tool Text", "bool", ""); SettingsInspector.endGroup(); SettingsInspector.startGroup("Grid"); SettingsInspector.addSettingsField("AxisGizmo/Grid/renderPlane", "Render Plane", "bool", ""); SettingsInspector.addSettingsField("AxisGizmo/Grid/renderPlaneHashes", "Render Plane Hashes", "bool", ""); SettingsInspector.addSettingsField("AxisGizmo/Grid/planeDim", "Plane Size", "float", ""); SettingsInspector.addSettingsField("AxisGizmo/Grid/gridColor", "Plane Color", "colorI", ""); SettingsInspector.endGroup(); } function ESettingsWindow::getGeneralSettings(%this) { SettingsInspector.startGroup("Paths"); SettingsInspector.addSettingsField("WorldEditor/newLevelFile", "New Level", "filename", ""); SettingsInspector.addSettingsField("WorldEditor/torsionPath", "Torsion Path", "filename", ""); SettingsInspector.endGroup(); SettingsInspector.startGroup("Theme"); SettingsInspector.addSettingsField("WorldEditor/Theme/backgroundColor", "Background Color", "colorI", ""); SettingsInspector.addSettingsField("WorldEditor/Theme/windowTitleBGColor", "Window Title Color", "colorI", ""); SettingsInspector.addSettingsField("WorldEditor/Theme/windowTitleFontColor", "Window Title Text Color", "colorI", ""); SettingsInspector.addSettingsField("WorldEditor/Theme/mainTextColor", "Main Text Color", "colorI", ""); SettingsInspector.endGroup(); } function ESettingsWindow::getCameraSettings(%this) { SettingsInspector.startGroup("Mouse Control"); SettingsInspector.addSettingsField("Camera/invertYAxis", "Invert Y Axis", "bool", ""); SettingsInspector.addSettingsField("Camera/invertXAxis", "Invert X Axis", "bool", ""); SettingsInspector.endGroup(); //Based on currently loaded level(rootScene) SettingsInspector.startGroup(EditorSettings.value("WorldEditor/newLevelFile") @ " Camera"); SettingsInspector.addSettingsField("WorldEditor/newLevelFile", "Camera Speed Min", "float", ""); SettingsInspector.addSettingsField("WorldEditor/torsionPath", "Camera Speed Max", "200", ""); SettingsInspector.endGroup(); } function ESettingsWindow::getNavEditorSettings(%this) { SettingsInspector.startGroup("Test Spawn"); SettingsInspector.addSettingsField("WorldEditor/newLevelFile", "Spawn Class", "list", "", "AIPlayer"); SettingsInspector.addSettingsField("WorldEditor/torsionPath", "Datablock", "string", ""); SettingsInspector.endGroup(); SettingsInspector.startGroup("Colors"); SettingsInspector.addSettingsField("WorldEditor/newLevelFile", "Hover Spline", "colorI", ""); SettingsInspector.addSettingsField("WorldEditor/torsionPath", "Select Spline", "colorI", ""); SettingsInspector.endGroup(); } function ESettingsWindow::getSceneEditorSettings(%this) { SettingsInspector.startGroup("Render"); SettingsInspector.addSettingsField("WorldEditor/Render/renderObjHandle", "Object Icons", "bool", ""); SettingsInspector.addSettingsField("WorldEditor/Render/renderObjText", "Object Text", "bool", ""); SettingsInspector.addSettingsField("WorldEditor/Render/showMousePopupInfo", "Mouse Popup Info", "bool", ""); SettingsInspector.addSettingsField("WorldEditor/Render/renderPopupBackground", "Popup Menu Background", "bool", ""); SettingsInspector.endGroup(); SettingsInspector.startGroup("Colors"); SettingsInspector.addSettingsField("WorldEditor/Grid/gridColor", "Grid Major", "colorI", ""); SettingsInspector.addSettingsField("WorldEditor/Grid/gridMinorColor", "Grid Minor", "colorI", ""); SettingsInspector.addSettingsField("WorldEditor/Grid/gridOriginColor", "Grid Origin", "colorI", ""); SettingsInspector.addSettingsField("WorldEditor/Color/dragRectColor", "Drag Rect", "colorI", ""); SettingsInspector.addSettingsField("WorldEditor/Color/objectTextColor", "Object Text", "colorI", ""); SettingsInspector.addSettingsField("WorldEditor/Color/popupTextColor", "Popup Text", "colorI", ""); SettingsInspector.addSettingsField("WorldEditor/Color/popupBackgroundColor", "Popup Back", "colorI", ""); SettingsInspector.endGroup(); SettingsInspector.startGroup("Misc"); SettingsInspector.addSettingsField("WorldEditor/forceLoadDAE", "Force Load DAE", "bool", ""); SettingsInspector.addSettingsField("WorldEditor/Tools/dropAtScreenCenterScalar", "Screen Center Scalar", "float", ""); SettingsInspector.addSettingsField("WorldEditor/Tools/dropAtScreenCenterMax", "Screen Center Max", "float", ""); SettingsInspector.endGroup(); } function ESettingsWindow::getShapeEditorSettings(%this) { SettingsInspector.startGroup("Colors"); SettingsInspector.addSettingsField("WorldEditor/newLevelFile", "Sun Diffuse", "colorI", ""); SettingsInspector.addSettingsField("WorldEditor/newLevelFile", "Sun Ambient", "colorI", ""); SettingsInspector.addSettingsField("WorldEditor/newLevelFile", "Background", "colorI", ""); SettingsInspector.endGroup(); SettingsInspector.startGroup("Grid"); SettingsInspector.addSettingsField("WorldEditor/newLevelFile", "Grid Size", "float", ""); SettingsInspector.addSettingsField("WorldEditor/newLevelFile", "Grid Dimension", "vector2", ""); SettingsInspector.endGroup(); } //Read/write field functions function SettingsInspector::addSettingsField(%this, %settingsFieldName, %labelText, %fieldType, %tooltip, %fieldData) { %moddedSettingsFieldName = strreplace(%settingsFieldName, "/", "-"); %this.addCallbackField(%moddedSettingsFieldName, %labelText, %fieldType, "", EditorSettings.value(%settingsFieldName), %fieldData, "changeEditorSetting"); } function SettingsInspector::changeEditorSetting(%this, %varName, %value) { %varName = strreplace(%varName, "-", "/"); echo("Set " @ %varName @ " to be " @ %value); EditorSettings.setValue(%varName, %value); %id = ESettingsWindowList.getSelectedRow(); ESettingsWindowList.setSelectedRow(%id); }