//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- // ---------------------------------------------------------------------------- // Sample grass // ---------------------------------------------------------------------------- singleton Material(TerrainFX_grass1) { mapTo = "grass1"; footstepSoundId = 0; terrainMaterials = "1"; ShowDust = "1"; showFootprints = "1"; materialTag0 = "Terrain"; effectColor[0] = "0.42 0.42 0 1"; effectColor[1] = "0.42 0.42 0 1"; impactSoundId = "0"; }; new TerrainMaterial() { internalName = "grass1"; diffuseMap = "data/FPSGameplay/art/terrains/Example/grass1"; detailMap = "data/FPSGameplay/art/terrains/Example/grass1_d"; detailSize = "10"; isManaged = "1"; detailBrightness = "1"; Enabled = "1"; diffuseSize = "200"; }; singleton Material(TerrainFX_grass2) { mapTo = "grass2"; footstepSoundId = 0; terrainMaterials = "1"; ShowDust = "1"; showFootprints = "1"; materialTag0 = "Terrain"; effectColor[0] = "0.42 0.42 0 1"; effectColor[1] = "0.42 0.42 0 1"; impactSoundId = "0"; }; new TerrainMaterial() { internalName = "grass2"; diffuseMap = "data/FPSGameplay/art/terrains/Example/grass2"; detailMap = "data/FPSGameplay/art/terrains/Example/grass2_d"; detailSize = "10"; isManaged = "1"; detailBrightness = "1"; Enabled = "1"; diffuseSize = "200"; }; singleton Material(TerrainFX_grass1dry) { mapTo = "grass1_dry"; footstepSoundId = 0; terrainMaterials = "1"; ShowDust = "1"; showFootprints = "1"; materialTag0 = "Terrain"; effectColor[0] = "0.63 0.55 0 1"; }; new TerrainMaterial() { internalName = "grass1_dry"; diffuseMap = "data/FPSGameplay/art/terrains/Example/grass1_dry"; detailMap = "data/FPSGameplay/art/terrains/Example/grass1_dry_d"; detailSize = "10"; detailDistance = "100"; isManaged = "1"; detailBrightness = "1"; Enabled = "1"; diffuseSize = "250"; detailStrength = "2"; }; singleton Material(TerrainFX_dirt_grass) { mapTo = "dirt_grass"; footstepSoundId = 0; terrainMaterials = "1"; ShowDust = "1"; showFootprints = "1"; materialTag0 = "Terrain"; effectColor[0] = "0.63 0.55 0 1"; }; new TerrainMaterial() { internalName = "dirt_grass"; diffuseMap = "data/FPSGameplay/art/terrains/Example/dirt_grass"; detailMap = "data/FPSGameplay/art/terrains/Example/dirt_grass_d"; detailSize = "5"; detailDistance = "100"; isManaged = "1"; detailBrightness = "1"; Enabled = "1"; diffuseSize = "200"; }; // ---------------------------------------------------------------------------- // Sample rock // ---------------------------------------------------------------------------- singleton Material(TerrainFX_rocktest) { mapTo = "rocktest"; footstepSoundId = "1"; terrainMaterials = "1"; ShowDust = "1"; showFootprints = "1"; materialTag0 = "Terrain"; impactSoundId = "1"; effectColor[0] = "0.25 0.25 0.25 1"; effectColor[1] = "0.25 0.25 0.25 0"; }; new TerrainMaterial() { internalName = "rocktest"; diffuseMap = "data/FPSGameplay/art/terrains/Example/rocktest"; detailMap = "data/FPSGameplay/art/terrains/Example/rocktest_d"; detailSize = "10"; detailDistance = "100"; isManaged = "1"; detailBrightness = "1"; Enabled = "1"; diffuseSize = "400"; }; // ---------------------------------------------------------------------------- // Sample rock // ---------------------------------------------------------------------------- singleton Material(TerrainFX_stone) { mapTo = "stone"; footstepSoundId = "1"; terrainMaterials = "1"; ShowDust = "1"; showFootprints = "1"; materialTag0 = "Terrain"; impactSoundId = "1"; effectColor[0] = "0.25 0.25 0.25 1"; effectColor[1] = "0.25 0.25 0.25 0"; }; new TerrainMaterial() { internalName = "stone"; diffuseMap = "data/FPSGameplay/art/terrains/Example/stone"; detailMap = "data/FPSGameplay/art/terrains/Example/stone_d"; detailSize = "10"; detailDistance = "100"; isManaged = "1"; detailBrightness = "1"; Enabled = "1"; diffuseSize = "400"; useSideProjection = "0"; }; // ---------------------------------------------------------------------------- // Sample sand // ---------------------------------------------------------------------------- singleton Material(TerrainFX_sand) { mapTo = "sand"; footstepSoundId = "3"; terrainMaterials = "1"; ShowDust = "1"; showFootprints = "1"; materialTag0 = "Terrain"; specularPower[0] = "1"; effectColor[0] = "0.84 0.71 0.5 1"; effectColor[1] = "0.84 0.71 0.5 0.349"; }; new TerrainMaterial() { internalName = "sand"; diffuseMap = "data/FPSGameplay/art/terrains/Example/sand"; detailMap = "data/FPSGameplay/art/terrains/Example/sand_d"; detailSize = "10"; detailDistance = "100"; isManaged = "1"; detailBrightness = "1"; Enabled = "1"; diffuseSize = "200"; };