//--- OBJECT WRITE BEGIN --- new Scene(PbrMatTestLevel) { canSave = "1"; canSaveDynamicFields = "1"; isSubscene = "0"; isEditing = "0"; isDirty = "0"; cdTrack = "2"; CTF_scoreLimit = "5"; Enabled = "1"; musicTrack = "lush"; new LevelInfo(TheLevelInfo) { nearClip = "0.1"; visibleDistance = "1000"; visibleGhostDistance = "0"; decalBias = "0.0015"; fogColor = "0.6 0.6 0.7 1"; fogDensity = "0"; fogDensityOffset = "700"; fogAtmosphereHeight = "0"; canvasClearColor = "0 0 0 255"; ambientLightBlendPhase = "1"; ambientLightBlendCurve = "0 0 -1 -1"; soundAmbience = "AudioAmbienceDefault"; soundDistanceModel = "Linear"; canSave = "1"; canSaveDynamicFields = "1"; desc0 = "PBR Mat Test"; Enabled = "1"; LevelName = "A PBR Mat test"; }; new SkyBox(theSky) { Material = "HdrSky"; drawBottom = "1"; fogBandHeight = "0"; position = "-10.0787 0 0"; rotation = "1 0 0 0"; scale = "1 1 1"; canSave = "1"; canSaveDynamicFields = "1"; }; new Sun(theSun) { azimuth = "15"; elevation = "160"; color = "1 1 1 1"; ambient = "0 0 0 1"; brightness = "2"; castShadows = "1"; staticRefreshFreq = "250"; dynamicRefreshFreq = "8"; coronaEnabled = "1"; coronaMaterial = "Corona_Mat"; coronaScale = "0.5"; coronaTint = "1 1 1 1"; coronaUseLightColor = "1"; flareScale = "1"; attenuationRatio = "0 1 1"; shadowType = "PSSM"; texSize = "1024"; overDarkFactor = "2000 1000 500 100"; shadowDistance = "400"; shadowSoftness = "0.15"; numSplits = "4"; logWeight = "0.91"; fadeStartDistance = "0"; lastSplitTerrainOnly = "0"; representedInLightmap = "0"; shadowDarkenColor = "0 0 0 -1"; includeLightmappedGeometryInShadow = "0"; position = "4.38005 139.658 -22.3993"; rotation = "1 0 0 0"; scale = "1 1 1"; canSave = "1"; canSaveDynamicFields = "1"; direction = "1 1 -1"; }; new ConvexShape() { Material = "Grid512_OrangeLines_Mat"; position = "0 0 0"; rotation = "1 0 0 0"; scale = "1 1 1"; canSave = "1"; canSaveDynamicFields = "1"; surfaceTexture = "Floor_Material"; surface = "0 0 0 1 0 0 0.5 1 0 0 1 1 0 0 0"; surface = "0 1 0 0 0 0 -0.5 1 0 0 1 1 0 0 0"; surface = "0.707107 0 0 0.707107 0 4 0 1 0 0 1 1 0 0 0"; surface = "0 0.707107 -0.707107 0 0 -4 0 1 0 0 1 1 0 0 0"; surface = "0.5 0.5 -0.5 0.5 -4 0 0 1 0 0 1 1 0 0 0"; surface = "0.5 -0.5 0.5 0.5 4 0 0 1 0 0 1 1 0 0 0"; }; }; //--- OBJECT WRITE END ---