//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- datablock ParticleData(DefaultParticle) { textureName = "data/FPSGameplay/art/particles/defaultParticle"; dragCoefficient = 0.498534; gravityCoefficient = 0; inheritedVelFactor = 0.499022; constantAcceleration = 0.0; lifetimeMS = 1313; lifetimeVarianceMS = 500; useInvAlpha = true; spinRandomMin = -360; spinRandomMax = 360; spinSpeed = 1; colors[0] = "0.992126 0.00787402 0.0314961 1"; colors[1] = "1 0.834646 0 0.645669"; colors[2] = "1 0.299213 0 0.330709"; colors[3] = "0.732283 1 0 0"; sizes[0] = 0; sizes[1] = 0.497467; sizes[2] = 0.73857; sizes[3] = 0.997986; times[0] = 0.0; times[1] = 0.247059; times[2] = 0.494118; times[3] = 1; animTexName = "data/FPSGameplay/art/particles/defaultParticle"; }; datablock ParticleEmitterData(DefaultEmitter) { ejectionPeriodMS = "50"; ejectionVelocity = "1"; velocityVariance = "0"; ejectionOffset = "0.2"; thetaMax = "40"; particles = "DefaultParticle"; blendStyle = "ADDITIVE"; softParticles = "0"; softnessDistance = "1"; };