//--- OBJECT WRITE BEGIN --- %guiContent = new GameTSCtrl(PlayGui) { cameraZRot = "0"; forceFOV = "0"; reflectPriority = "1"; Margin = "0 0 0 0"; Padding = "0 0 0 0"; AnchorTop = "1"; AnchorBottom = "0"; AnchorLeft = "1"; AnchorRight = "0"; isContainer = "1"; Profile = "GuiContentProfile"; HorizSizing = "right"; VertSizing = "bottom"; position = "0 0"; Extent = "1024 768"; MinExtent = "8 8"; canSave = "1"; Visible = "1"; tooltipprofile = "GuiToolTipProfile"; hovertime = "1000"; canSaveDynamicFields = "1"; Enabled = "1"; helpTag = "0"; noCursor = "1"; new GuiBitmapCtrl(CenterPrintDlg) { bitmap = "data/UI/art/gui/hudfill.png"; wrap = "0"; isContainer = "0"; Profile = "CenterPrintProfile"; HorizSizing = "center"; VertSizing = "center"; position = "237 375"; Extent = "550 20"; MinExtent = "8 8"; canSave = "1"; Visible = "0"; tooltipprofile = "GuiToolTipProfile"; hovertime = "1000"; canSaveDynamicFields = "0"; new GuiMLTextCtrl(CenterPrintText) { lineSpacing = "2"; allowColorChars = "0"; maxChars = "-1"; useURLMouseCursor = "0"; isContainer = "0"; Profile = "CenterPrintTextProfile"; HorizSizing = "center"; VertSizing = "center"; position = "0 0"; Extent = "546 12"; MinExtent = "8 8"; canSave = "1"; Visible = "1"; tooltipprofile = "GuiToolTipProfile"; hovertime = "1000"; canSaveDynamicFields = "0"; }; }; new GuiBitmapCtrl(BottomPrintDlg) { bitmap = "data/UI/art/gui/hudfill.png"; wrap = "0"; isContainer = "0"; Profile = "CenterPrintProfile"; HorizSizing = "center"; VertSizing = "top"; position = "237 719"; Extent = "550 20"; MinExtent = "8 8"; canSave = "1"; Visible = "0"; tooltipprofile = "GuiToolTipProfile"; hovertime = "1000"; canSaveDynamicFields = "0"; new GuiMLTextCtrl(BottomPrintText) { lineSpacing = "2"; allowColorChars = "0"; maxChars = "-1"; useURLMouseCursor = "0"; isContainer = "0"; Profile = "CenterPrintTextProfile"; HorizSizing = "center"; VertSizing = "center"; position = "0 0"; Extent = "546 12"; MinExtent = "8 8"; canSave = "1"; Visible = "1"; tooltipprofile = "GuiToolTipProfile"; hovertime = "1000"; canSaveDynamicFields = "0"; }; }; new GuiBitmapCtrl(LagIcon) { bitmap = "data/UI/art/gui/lagIcon.png"; wrap = "0"; isContainer = "0"; Profile = "GuiDefaultProfile"; HorizSizing = "right"; VertSizing = "bottom"; position = "572 3"; Extent = "32 32"; MinExtent = "8 8"; canSave = "1"; Visible = "0"; tooltipprofile = "GuiToolTipProfile"; hovertime = "1000"; canSaveDynamicFields = "0"; }; new GuiShapeNameHud() { fillColor = "0 0 0 0.25"; frameColor = "0 1 0 1"; textColor = "0 1 0 1"; showFill = "0"; showFrame = "0"; verticalOffset = "0.2"; distanceFade = "0.1"; isContainer = "0"; Profile = "GuiModelessDialogProfile"; HorizSizing = "width"; VertSizing = "height"; position = "0 0"; Extent = "1024 768"; MinExtent = "8 8"; canSave = "1"; Visible = "1"; tooltipprofile = "GuiToolTipProfile"; hovertime = "1000"; canSaveDynamicFields = "0"; }; new GuiCrossHairHud(Reticle) { damageFillColor = "0 1 0 1"; damageFrameColor = "1 0.6 0 1"; damageRect = "50 4"; damageOffset = "0 10"; bitmap = "data/FPSGameplay/art/gui/weaponHud/blank.png"; wrap = "0"; isContainer = "0"; Profile = "GuiModelessDialogProfile"; HorizSizing = "center"; VertSizing = "center"; position = "496 368"; Extent = "32 32"; MinExtent = "8 8"; canSave = "1"; Visible = "1"; tooltipprofile = "GuiToolTipProfile"; hovertime = "1000"; canSaveDynamicFields = "0"; }; new GuiCrossHairHud(ZoomReticle) { damageFillColor = "0 1 0 1"; damageFrameColor = "1 0.6 0 1"; damageRect = "50 4"; damageOffset = "0 10"; bitmap = "data/FPSGameplay/art/gui/weaponHud/bino.png"; wrap = "0"; isContainer = "0"; Profile = "GuiModelessDialogProfile"; HorizSizing = "width"; VertSizing = "height"; position = "0 0"; Extent = "1024 768"; MinExtent = "8 8"; canSave = "1"; Visible = "0"; tooltipprofile = "GuiToolTipProfile"; hovertime = "1000"; canSaveDynamicFields = "0"; }; new GuiBitmapBorderCtrl(WeaponHUD) { isContainer = "0"; Profile = "ChatHudBorderProfile"; HorizSizing = "right"; VertSizing = "top"; position = "78 693"; Extent = "124 72"; MinExtent = "8 8"; canSave = "1"; Visible = "1"; tooltipprofile = "GuiToolTipProfile"; hovertime = "1000"; canSaveDynamicFields = "0"; new GuiBitmapCtrl() { bitmap = "data/UI/art/hudfill.png"; wrap = "0"; isContainer = "0"; Profile = "GuiDefaultProfile"; HorizSizing = "width"; VertSizing = "height"; position = "8 8"; Extent = "108 56"; MinExtent = "8 8"; canSave = "1"; Visible = "1"; tooltipprofile = "GuiToolTipProfile"; hovertime = "1000"; canSaveDynamicFields = "0"; }; new GuiBitmapCtrl(PreviewImage) { bitmap = "data/FPSGameplay/art/gui/weaponHud/blank.png"; wrap = "0"; isContainer = "0"; Profile = "GuiDefaultProfile"; HorizSizing = "width"; VertSizing = "height"; position = "8 8"; Extent = "108 56"; MinExtent = "8 2"; canSave = "1"; Visible = "1"; tooltipprofile = "GuiToolTipProfile"; hovertime = "1000"; canSaveDynamicFields = "0"; }; new GuiTextCtrl(AmmoAmount) { maxLength = "255"; Margin = "0 0 0 0"; Padding = "0 0 0 0"; AnchorTop = "0"; AnchorBottom = "0"; AnchorLeft = "0"; AnchorRight = "0"; isContainer = "0"; Profile = "HudTextItalicProfile"; HorizSizing = "right"; VertSizing = "top"; position = "40 8"; Extent = "120 16"; MinExtent = "8 8"; canSave = "1"; Visible = "1"; tooltipprofile = "GuiToolTipProfile"; hovertime = "1000"; canSaveDynamicFields = "0"; }; }; new GuiHealthTextHud() { fillColor = "0 0 0 0.65"; frameColor = "0 0 0 1"; textColor = "1 1 1 1"; warningColor = "1 0 0 1"; showFill = "1"; showFrame = "1"; showTrueValue = "0"; showEnergy = "0"; warnThreshold = "25"; pulseThreshold = "15"; pulseRate = "750"; position = "5 693"; extent = "72 72"; minExtent = "8 2"; horizSizing = "right"; vertSizing = "top"; profile = "GuiBigTextProfile"; visible = "1"; active = "1"; tooltipProfile = "GuiToolTipProfile"; hovertime = "1000"; isContainer = "0"; canSave = "1"; canSaveDynamicFields = "0"; }; new GuiControl(DamageHUD) { position = "384 256"; extent = "256 256"; minExtent = "8 2"; horizSizing = "center"; vertSizing = "center"; profile = "GuiDefaultProfile"; visible = "1"; active = "1"; tooltipProfile = "GuiToolTipProfile"; hovertime = "1000"; isContainer = "1"; canSave = "1"; canSaveDynamicFields = "0"; new GuiBitmapCtrl() { bitmap = "data/FPSGameplay/art/gui/damageFront.png"; wrap = "0"; position = "0 0"; extent = "256 32"; minExtent = "8 2"; horizSizing = "right"; vertSizing = "bottom"; profile = "GuiDefaultProfile"; visible = "0"; active = "1"; tooltipProfile = "GuiToolTipProfile"; hovertime = "1000"; isContainer = "0"; internalName = "Damage_Front"; hidden = "1"; canSave = "1"; canSaveDynamicFields = "0"; }; new GuiBitmapCtrl() { bitmap = "data/FPSGameplay/art/gui/damageTop.png"; wrap = "0"; position = "0 0"; extent = "256 32"; minExtent = "8 2"; horizSizing = "right"; vertSizing = "bottom"; profile = "GuiDefaultProfile"; visible = "0"; active = "1"; tooltipProfile = "GuiToolTipProfile"; hovertime = "1000"; isContainer = "0"; internalName = "Damage_Top"; hidden = "1"; canSave = "1"; canSaveDynamicFields = "0"; }; new GuiBitmapCtrl() { bitmap = "data/FPSGameplay/art/gui/damageBottom.png"; wrap = "0"; position = "0 224"; extent = "256 32"; minExtent = "8 2"; horizSizing = "right"; vertSizing = "bottom"; profile = "GuiDefaultProfile"; visible = "0"; active = "1"; tooltipProfile = "GuiToolTipProfile"; hovertime = "1000"; isContainer = "0"; internalName = "Damage_Bottom"; hidden = "1"; canSave = "1"; canSaveDynamicFields = "0"; }; new GuiBitmapCtrl() { bitmap = "data/FPSGameplay/art/gui/damageLeft.png"; wrap = "0"; position = "0 0"; extent = "32 256"; minExtent = "8 2"; horizSizing = "right"; vertSizing = "bottom"; profile = "GuiDefaultProfile"; visible = "0"; active = "1"; tooltipProfile = "GuiToolTipProfile"; hovertime = "1000"; isContainer = "0"; internalName = "Damage_Left"; hidden = "1"; canSave = "1"; canSaveDynamicFields = "0"; }; new GuiBitmapCtrl() { bitmap = "data/FPSGameplay/art/gui/damageRight.png"; wrap = "0"; position = "224 0"; extent = "32 256"; minExtent = "8 2"; horizSizing = "right"; vertSizing = "bottom"; profile = "GuiDefaultProfile"; visible = "0"; active = "1"; tooltipProfile = "GuiToolTipProfile"; hovertime = "1000"; isContainer = "0"; internalName = "Damage_Right"; hidden = "1"; canSave = "1"; canSaveDynamicFields = "0"; }; }; }; //--- OBJECT WRITE END ---