//--- OBJECT WRITE BEGIN --- singleton Material(met19) { mapTo = "met19"; DiffuseMapAsset[0] = "TTR:met19_baseColor"; NormalMap[0] = "data/TTR/Images/met19_normal.png"; NormalMapAsset[0] = "TTR:met19_normal"; RoughMap[0] = "E:/Gamedev/TTR/TTRClassic/levels/Exported/met19_roughness.png"; RoughMapAsset[0] = "TTR:met19_roughness"; AOMap[0] = "E:/Gamedev/TTR/TTRClassic/levels/Exported/met19_ambientOcclusion.png"; AOMapAsset[0] = "TTR:met19_ambientOcclusion"; }; //--- OBJECT WRITE END ---