# --------------------------------------------------------------------------- !if !$d(BCB) BCB = $(MAKEDIR)\.. !endif # --------------------------------------------------------------------------- # IDE SECTION # --------------------------------------------------------------------------- # The following section of the project makefile is managed by the BCB IDE. # It is recommended to use the IDE to change any of the values in this # section. # --------------------------------------------------------------------------- VERSION = BCB.03 # --------------------------------------------------------------------------- PROJECT = MNGDUMP.exe OBJFILES = MNGDUMP.obj Main.obj Chunks.obj About.obj Callback.obj Help.obj RESFILES = MngDump.res DEFFILE = RESDEPEN = $(RESFILES) Main.dfm LIBFILES = ..\..\..\bcb\win32dll\libmng.lib LIBRARIES = VCL35.lib SPARELIBS = VCL35.lib PACKAGES = VCLX35.bpi VCL35.bpi VCLDB35.bpi VCLDBX35.bpi bcbsmp35.bpi dclocx35.bpi \ QRPT35.bpi # --------------------------------------------------------------------------- PATHCPP = .; PATHASM = .; PATHPAS = .; PATHRC = .; DEBUGLIBPATH = $(BCB)\lib\debug RELEASELIBPATH = $(BCB)\lib\release # --------------------------------------------------------------------------- CFLAG1 = -O2 -w -Ve -k- -vi -c -b- -w-par -w-inl -Vx -tW CFLAG2 = -I..\win32dll;$(BCB)\include;$(BCB)\include\vcl;..\..\..\libmng;..\..\..\zlib;..\..\..\jpgsrc6b CFLAG3 = -Tkh30000 -6 PFLAGS = -U..\win32dll;$(BCB)\lib\obj;$(BCB)\lib;$(RELEASELIBPATH) \ -I..\win32dll;$(BCB)\include;$(BCB)\include\vcl;..\..\..\libmng;..\..\..\zlib;..\..\..\jpgsrc6b \ -$L- -$D- -v -JPHN -M RFLAGS = -i..\win32dll;$(BCB)\include;$(BCB)\include\vcl;..\..\..\libmng;..\..\..\zlib;..\..\..\jpgsrc6b AFLAGS = /i$(BCB)\include /i$(BCB)\include\vcl /i..\..\..\libmng /i..\..\..\zlib \ /i..\..\..\jpgsrc6b /mx /w2 /zd /dMNG_SUPPORT_READ /dMNG_ACCESS_CHUNKS \ /dMNG_STORE_CHUNKS /dMNG_NO_CMS /dMNG_USE_DLL /dHAVE_BOOLEAN LFLAGS = -L..\win32dll;$(BCB)\lib\obj;$(BCB)\lib;$(RELEASELIBPATH) -aa -Tpe -x -Gn IFLAGS = # --------------------------------------------------------------------------- ALLOBJ = c0w32.obj sysinit.obj $(OBJFILES) ALLRES = $(RESFILES) ALLLIB = $(LIBFILES) $(LIBRARIES) import32.lib cp32mt.lib # --------------------------------------------------------------------------- !ifdef IDEOPTIONS [Version Info] IncludeVerInfo=1 AutoIncBuild=0 MajorVer=1 MinorVer=0 Release=0 Build=0 Debug=0 PreRelease=1 Special=0 Private=0 DLL=0 Locale=2057 CodePage=1252 [Version Info Keys] CompanyName=RDS FileDescription=MngDump FileVersion=1.0.0.0 InternalName= LegalCopyright=Copyright (c) 2000 G.Juyn LegalTrademarks= OriginalFilename=MngTree ProductName= ProductVersion=1.0.0.0 Comments=Author Andy Protano - September 2000 [HistoryLists\hlIncludePath] Count=10 Item0=$(BCB)\include;$(BCB)\include\vcl;..\..\..\libmng;..\..\..\zlib;..\..\..\jpgsrc6b Item1=$(BCB)\include;$(BCB)\include\vcl;..\..;..\..\..\zlib;..\..\..\jpgsrc6b Item2=..\mngtree;..\..\delphi\mngview;$(BCB)\include;$(BCB)\include\vcl;..\..\..\libmng;..\..\..\zlib;..\..\..\jpgsrc6b Item3=..\mngtree;..\..\delphi\mngview;$(BCB)\include;$(BCB)\include\vcl;..\..\..\libmng;..\..\..\zlib;..\..\..\libjpeg Item4=..\..\delphi\mngview;$(BCB)\include;$(BCB)\include\vcl;..\..;..\..\..\zlib;..\..\..\libjpeg Item5=$(BCB)\include;$(BCB)\include\vcl;..\..;..\..\..\zlib;..\..\..\libjpeg Item6=$(BCB)\include;$(BCB)\include\vcl;..\..;..\..\zlib;..\..\libjpeg Item7=$(BCB)\include;$(BCB)\include\vcl;..\.. Item8=$(BCB)\include;$(BCB)\include\vcl;.. Item9=$(BCB)\include;$(BCB)\include\vcl [HistoryLists\hlLibraryPath] Count=4 Item0=$(BCB)\lib\obj;$(BCB)\lib Item1=..\mngtree;$(BCB)\lib\obj;$(BCB)\lib Item2=..\mngtree;..\..\delphi\mngview;$(BCB)\lib\obj;$(BCB)\lib Item3=..\..\delphi\mngview;$(BCB)\lib\obj;$(BCB)\lib [HistoryLists\hlDebugSourcePath] Count=1 Item0=$(BCB)\source\vcl [HistoryLists\hlConditionals] Count=6 Item0=MNG_SUPPORT_READ;MNG_ACCESS_CHUNKS;MNG_STORE_CHUNKS;MNG_NO_CMS;MNG_USE_DLL;HAVE_BOOLEAN Item1=_RTLDLL;MNG_SUPPORT_READ;MNG_ACCESS_CHUNKS;MNG_STORE_CHUNKS;MNG_NO_CMS;MNG_USE_DLL;HAVE_BOOLEAN Item2=_RTLDLL;MNG_SUPPORT_READ;MNG_ACCESS_CHUNKS;MNG_STORE_CHUNKS;MNG_NO_CMS;MNG_USE_DLL Item3=_RTLDLL;HAVE_BOOLEAN Item4=_RTLDLL Item5=_RTLDLL;USEPACKAGES [Debugging] DebugSourceDirs=$(BCB)\source\vcl [Parameters] RunParams= HostApplication= !endif # --------------------------------------------------------------------------- # MAKE SECTION # --------------------------------------------------------------------------- # This section of the project file is not used by the BCB IDE. It is for # the benefit of building from the command-line using the MAKE utility. # --------------------------------------------------------------------------- .autodepend # --------------------------------------------------------------------------- !if !$d(BCC32) BCC32 = bcc32 !endif !if !$d(DCC32) DCC32 = dcc32 !endif !if !$d(TASM32) TASM32 = tasm32 !endif !if !$d(LINKER) LINKER = ilink32 !endif !if !$d(BRCC32) BRCC32 = brcc32 !endif # --------------------------------------------------------------------------- !if $d(PATHCPP) .PATH.CPP = $(PATHCPP) .PATH.C = $(PATHCPP) !endif !if $d(PATHPAS) .PATH.PAS = $(PATHPAS) !endif !if $d(PATHASM) .PATH.ASM = $(PATHASM) !endif !if $d(PATHRC) .PATH.RC = $(PATHRC) !endif # --------------------------------------------------------------------------- $(PROJECT): $(OBJFILES) $(RESDEPEN) $(DEFFILE) $(BCB)\BIN\$(LINKER) @&&! $(LFLAGS) + $(ALLOBJ), + $(PROJECT),, + $(ALLLIB), + $(DEFFILE), + $(ALLRES) ! # --------------------------------------------------------------------------- .pas.hpp: $(BCB)\BIN\$(DCC32) $(PFLAGS) {$< } .pas.obj: $(BCB)\BIN\$(DCC32) $(PFLAGS) {$< } .cpp.obj: $(BCB)\BIN\$(BCC32) $(CFLAG1) $(CFLAG2) $(CFLAG3) -n$(@D) {$< } .c.obj: $(BCB)\BIN\$(BCC32) $(CFLAG1) $(CFLAG2) $(CFLAG3) -n$(@D) {$< } .asm.obj: $(BCB)\BIN\$(TASM32) $(AFLAGS) $<, $@ .rc.res: $(BCB)\BIN\$(BRCC32) $(RFLAGS) -fo$@ $< # ---------------------------------------------------------------------------