Merge branch 'GarageGames/release-3.7' into ueberengine-dev

This commit is contained in:
duion 2015-04-26 17:09:54 +02:00
commit fffe154528
6 changed files with 93 additions and 8 deletions

View file

@ -1019,7 +1019,7 @@ F32 mRandF()
return gRandGen.randF();
}
DefineConsoleFunction( getRandom, F32, (S32 a, S32 b), (1, 0),
DefineConsoleFunction(getRandom, F32, (S32 a, S32 b), (S32_MAX, S32_MAX),
"( int a, int b ) "
"@brief Returns a random number based on parameters passed in..\n\n"
"If no parameters are passed in, getRandom() will return a float between 0.0 and 1.0. If one "
@ -1033,21 +1033,21 @@ DefineConsoleFunction( getRandom, F32, (S32 a, S32 b), (1, 0),
"@see setRandomSeed\n"
"@ingroup Random" )
{
if (b == 0)
return F32(gRandGen.randI(0,getMax( a, 0 )));
else
if (a != S32_MAX)
{
if (b != 0)
if (b == S32_MAX)
return F32(gRandGen.randI(0, getMax(a, 0)));
else
{
S32 min = a;
S32 max = b;
if (min > max)
if (min > max)
{
S32 t = min;
min = max;
max = t;
}
return F32(gRandGen.randI(min,max));
return F32(gRandGen.randI(min, max));
}
}
return gRandGen.randF();

View file

@ -0,0 +1,85 @@
//Microsoft Developer Studio generated resource script.
//
#define IDI_ICON1 103
#define IDI_ICON2 107
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 108
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "windows.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_ICON1 ICON DISCARDABLE "torque.ico"
IDI_ICON2 ICON DISCARDABLE "torque.ico"
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE DISCARDABLE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE DISCARDABLE
BEGIN
"#include ""windows.h""\r\n"
"\0"
END
3 TEXTINCLUDE DISCARDABLE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

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@ -22,7 +22,7 @@ Vagrant.configure(VAGRANTFILE_API_VERSION) do |config|
end
end
config.vm.synced_folder '../../', '/torque'
config.vm.synced_folder '../../../', '/torque'
config.vm.provision :shell, path: 'provision.sh'
if gui?