use the same renderpriority range across all cases

This commit is contained in:
AzaezelX 2025-03-18 01:18:37 -05:00
parent 44b0d896b8
commit ffe83b1d2d
7 changed files with 12 additions and 12 deletions

View file

@ -202,7 +202,7 @@ protected:
String mRenderBin;
F32 mRenderPriority;
S16 mRenderPriority;
/// This is true if the effect has been succesfully
/// initialized and all requirements are met for use.