mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-29 00:05:40 +00:00
Added refactor of Editor Settings window
Various fixes for asset handling. WIP of crash tracking
This commit is contained in:
parent
691d3f501e
commit
ff871f37e3
30 changed files with 662 additions and 273 deletions
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@ -16,6 +16,9 @@ function ToolsModule::onCreate(%this)
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// to find exactly which subsystems should be readied before kicking things off.
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// ----------------------------------------------------------------------------
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new Settings(EditorSettings) { file = "tools/settings.xml"; };
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EditorSettings.read();
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ModuleDatabase.LoadExplicit( "MainEditor" );
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ModuleDatabase.LoadExplicit( "Tools_ObjectViewer" );
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}
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@ -32,7 +32,13 @@ function isImageFormat(%fileExt)
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function isShapeFormat(%fileExt)
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{
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if( (%fileExt $= ".dae") || (%fileExt $= ".dts") || (%fileExt $= ".fbx") || (%fileExt $= ".obj") || (%fileExt $= ".blend"))
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if( (%fileExt $= ".dae") ||
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(%fileExt $= ".dts") ||
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(%fileExt $= ".fbx") ||
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(%fileExt $= ".gltf") ||
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(%fileExt $= ".glb") ||
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(%fileExt $= ".obj") ||
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(%fileExt $= ".blend"))
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return true;
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return false;
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@ -67,6 +73,9 @@ function findImageFile(%path, %materialName, %type)
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function AssetBrowser::onBeginDropFiles( %this )
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{
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if(!AssetBrowser.isAwake())
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return;
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error("% DragDrop - Beginning files dropping.");
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%this.importAssetUnprocessedListArray.empty();
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%this.importAssetFinalListArray.empty();
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@ -378,29 +387,26 @@ function AssetBrowser::addImportingAsset( %this, %assetType, %filePath, %parentA
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if(%assetItem.assetType $= "Model")
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{
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%fileExt = fileExt(%assetItem.filePath);
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%shapeInfo = new GuiTreeViewCtrl();
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if(%fileExt $= ".dae")
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{
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%shapeInfo = new GuiTreeViewCtrl();
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enumColladaForImport(%assetItem.filePath, %shapeInfo, false);
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}
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else if(%fileExt $= ".dts")
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{
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%shapeInfo = new GuiTreeViewCtrl();
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%shapeInfo.insertItem(0, "Shape", 1);
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%shapeInfo.insertItem(0, "Animations", 0);
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}
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else
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{
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%shapeInfo = GetShapeInfo(%assetItem.filePath);
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%success = GetShapeInfo(%assetItem.filePath, %shapeInfo);
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}
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%assetItem.shapeInfo = %shapeInfo;
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%shapeItem = %assetItem.shapeInfo.findItemByName("Shape");
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%shapeCount = %assetItem.shapeInfo.getItemValue(%shapeItem);
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%shapeCount = %assetItem.shapeInfo._meshCount;
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%animItem = %assetItem.shapeInfo.findItemByName("Animations");
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%animCount = %assetItem.shapeInfo.getItemValue(%animItem);
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%animCount = %assetItem.shapeInfo._animCount;
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//If the model has shapes AND animations, then it's a normal shape with embedded animations
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//if it has shapes and no animations it's a regular static mesh
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@ -683,97 +689,7 @@ function ImportAssetWindow::processNewImportAssets(%this, %id)
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if(%assetItem.assetType $= "Model")
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{
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%fileExt = fileExt(%assetItem.filePath);
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if(%fileExt $= ".dae")
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{
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%shapeInfo = new GuiTreeViewCtrl();
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enumColladaForImport(%assetItem.filePath, %shapeInfo, false);
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}
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else
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{
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%shapeInfo = GetShapeInfo(%assetItem.filePath);
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}
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%assetItem.shapeInfo = %shapeInfo;
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%shapeItem = %assetItem.shapeInfo.findItemByName("Shape");
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%shapeCount = %assetItem.shapeInfo.getItemValue(%shapeItem);
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if(%assetConfigObj.ImportMesh == 1 && %shapeCount > 0)
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{
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}
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%animItem = %assetItem.shapeInfo.findItemByName("Animations");
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%animCount = %assetItem.shapeInfo.getItemValue(%animItem);
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if(%assetConfigObj.ImportAnimations == 1 && %animCount > 0)
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{
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%animationItem = %assetItem.shapeInfo.getChild(%animItem);
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%animName = %assetItem.shapeInfo.getItemText(%animationItem);
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//%animName = %assetItem.shapeInfo.getItemValue(%animationItem);
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AssetBrowser.addImportingAsset("Animation", %animName, %assetItem);
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%animationItem = %assetItem.shapeInfo.getNextSibling(%animationItem);
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while(%animationItem != 0)
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{
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%animName = %assetItem.shapeInfo.getItemText(%animationItem);
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//%animName = %assetItem.shapeInfo.getItemValue(%animationItem);
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AssetBrowser.addImportingAsset("Animation", %animName, %assetItem);
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%animationItem = %shapeInfo.getNextSibling(%animationItem);
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}
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}
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%matItem = %assetItem.shapeInfo.findItemByName("Materials");
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%matCount = %assetItem.shapeInfo.getItemValue(%matItem);
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if(%assetConfigObj.importMaterials == 1 && %matCount > 0)
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{
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%materialItem = %assetItem.shapeInfo.getChild(%matItem);
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%matName = %assetItem.shapeInfo.getItemText(%materialItem);
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%filePath = %assetItem.shapeInfo.getItemValue(%materialItem);
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if(%filePath !$= "")
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{
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AssetBrowser.addImportingAsset("Material", %filePath, %assetItem);
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}
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else
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{
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//we need to try and find our material, since the shapeInfo wasn't able to find it automatically
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%filePath = findImageFile(filePath(%assetItem.filePath), %matName);
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if(%filePath !$= "")
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AssetBrowser.addImportingAsset("Material", %filePath, %assetItem);
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else
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AssetBrowser.addImportingAsset("Material", %matName, %assetItem);
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}
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%materialItem = %assetItem.shapeInfo.getNextSibling(%materialItem);
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while(%materialItem != 0)
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{
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%matName = %assetItem.shapeInfo.getItemText(%materialItem);
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%filePath = %assetItem.shapeInfo.getItemValue(%materialItem);
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if(%filePath !$= "")
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{
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AssetBrowser.addImportingAsset("Material", %filePath, %assetItem);
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}
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else
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{
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//we need to try and find our material, since the shapeInfo wasn't able to find it automatically
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%filePath = findImageFile(filePath(%assetItem.filePath), %matName);
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if(%filePath !$= "")
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AssetBrowser.addImportingAsset("Material", %filePath, %assetItem);
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else
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AssetBrowser.addImportingAsset("Material", %matName, %assetItem);
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}
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%materialItem = %shapeInfo.getNextSibling(%materialItem);
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}
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}
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AssetBrowser.prepareImportShapeAsset(%assetItem);
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}
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else if(%assetItem.assetType $= "Animation")
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{
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@ -314,14 +314,14 @@ function AssetBrowser::importMaterialAsset(%this, %assetItem)
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%assetPath = "data/" @ %moduleName @ "/materials";
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%tamlpath = %assetPath @ "/" @ %assetName @ ".asset.taml";
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%sgfPath = %assetPath @ "/" @ %assetName @ ".sgf";
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%scriptPath = %assetName @ ".cs";
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%scriptPath = %assetPath @ "/" @ %assetName @ ".cs";
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%newAsset = new MaterialAsset()
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{
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assetName = %assetName;
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versionId = 1;
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shaderGraph = %sgfPath;
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scriptFile = %scriptPath;
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scriptFile = %assetName @ ".cs";
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originalFilePath = %filePath;
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materialDefinitionName = %assetName;
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};
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@ -431,6 +431,8 @@ function AssetBrowser::buildMaterialAssetPreview(%this, %assetDef, %previewData)
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@ "EditorGui.setEditor(MaterialEditorPlugin); "
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@ "AssetBrowser.hideDialog();";
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%test = %assetDef.materialDefinitionName.diffuseMapAsset[0];
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if(isFile(%assetDef.materialDefinitionName.diffuseMap[0]))
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%previewData.previewImage = %assetDef.materialDefinitionName.diffuseMap[0];
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else if(%assetDef.materialDefinitionName.diffuseMapAsset[0] !$= "")
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@ -43,20 +43,29 @@ function AssetBrowser::editShapeAsset(%this, %assetDef)
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function AssetBrowser::prepareImportShapeAsset(%this, %assetItem)
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{
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%fileExt = fileExt(%assetItem.filePath);
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if(%fileExt $= ".dae")
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if(!isObject(%assetItem.shapeInfo))
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{
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%shapeInfo = new GuiTreeViewCtrl();
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enumColladaForImport(%assetItem.filePath, %shapeInfo, false);
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if(%fileExt $= ".dae")
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{
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enumColladaForImport(%assetItem.filePath, %shapeInfo, false);
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}
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else if(%fileExt $= ".dts")
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{
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%shapeInfo.insertItem(0, "Shape", 1);
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%shapeInfo.insertItem(0, "Animations", 0);
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}
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else
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{
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GetShapeInfo(%assetItem.filePath, %shapeInfo);
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}
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%assetItem.shapeInfo = %shapeInfo;
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}
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else
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{
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%shapeInfo = GetShapeInfo(%assetItem.filePath);
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}
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%assetItem.shapeInfo = %shapeInfo;
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%shapeItem = %assetItem.shapeInfo.findItemByName("Shape");
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%shapeCount = %assetItem.shapeInfo.getItemValue(%shapeItem);
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%shapeCount = %assetItem.shapeInfo._meshCount;
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%shapeItem = %assetItem.shapeInfo.findItemByName("Meshes");
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%shapeId = ImportAssetTree.findItemByObjectId(%assetItem);
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@ -65,8 +74,8 @@ function AssetBrowser::prepareImportShapeAsset(%this, %assetItem)
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}
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%animCount = %assetItem.shapeInfo._animCount;
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%animItem = %assetItem.shapeInfo.findItemByName("Animations");
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%animCount = %assetItem.shapeInfo.getItemValue(%animItem);
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if(ImportAssetWindow.activeImportConfig.ImportAnimations == 1 && %animCount > 0)
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{
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@ -88,30 +97,29 @@ function AssetBrowser::prepareImportShapeAsset(%this, %assetItem)
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}*/
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}
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%matCount = %assetItem.shapeInfo._materialCount;
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%matItem = %assetItem.shapeInfo.findItemByName("Materials");
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%matCount = %assetItem.shapeInfo.getItemValue(%matItem);
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if(ImportAssetWindow.activeImportConfig.importMaterials == 1 && %matCount > 0)
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{
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%materialItem = %assetItem.shapeInfo.getChild(%matItem);
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%matName = %assetItem.shapeInfo.getItemText(%materialItem);
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%filePath = %assetItem.shapeInfo.getItemValue(%materialItem);
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if(%filePath !$= "")
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if(%filePath !$= "" && isFile(%filePath))
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{
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AssetBrowser.addImportingAsset("Material", %filePath, %shapeId);
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AssetBrowser.addImportingAsset("Material", %filePath, %assetItem);
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}
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else
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{
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//we need to try and find our material, since the shapeInfo wasn't able to find it automatically
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%filePath = findImageFile(filePath(%assetItem.filePath), %matName);
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if(%filePath !$= "")
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AssetBrowser.addImportingAsset("Material", %filePath, %shapeId);
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if(%filePath !$= "" && isFile(%filePath))
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AssetBrowser.addImportingAsset("Material", %filePath, %assetItem);
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else
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AssetBrowser.addImportingAsset("Material", %matName, %shapeId);
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AssetBrowser.addImportingAsset("Material", %matName, %assetItem);
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}
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%materialItem = %assetItem.shapeInfo.getNextSibling(%materialItem);
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@ -119,21 +127,21 @@ function AssetBrowser::prepareImportShapeAsset(%this, %assetItem)
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{
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%matName = %assetItem.shapeInfo.getItemText(%materialItem);
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%filePath = %assetItem.shapeInfo.getItemValue(%materialItem);
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if(%filePath !$= "")
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if(%filePath !$= "" && isFile(%filePath))
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{
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AssetBrowser.addImportingAsset("Material", %filePath, %shapeId);
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AssetBrowser.addImportingAsset("Material", %filePath, %assetItem);
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}
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else
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{
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//we need to try and find our material, since the shapeInfo wasn't able to find it automatically
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%filePath = findImageFile(filePath(%assetItem.filePath), %matName);
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if(%filePath !$= "")
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AssetBrowser.addImportingAsset("Material", %filePath, %shapeId);
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if(%filePath !$= "" && isFile(%filePath))
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AssetBrowser.addImportingAsset("Material", %filePath, %assetItem);
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else
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AssetBrowser.addImportingAsset("Material", %matName, %shapeId);
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AssetBrowser.addImportingAsset("Material", %matName, %assetItem);
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}
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%materialItem = %shapeInfo.getNextSibling(%materialItem);
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%materialItem = %assetItem.shapeInfo.getNextSibling(%materialItem);
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}
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}
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}
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201
Templates/BaseGame/game/tools/gui/EditorSettingsWindow.ed.gui
Normal file
201
Templates/BaseGame/game/tools/gui/EditorSettingsWindow.ed.gui
Normal file
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@ -0,0 +1,201 @@
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//--- OBJECT WRITE BEGIN ---
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%guiContent = new GuiControl(EditorSettingsWindow,EditorGuiGroup) {
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position = "0 0";
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extent = "1024 768";
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minExtent = "8 2";
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horizSizing = "right";
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vertSizing = "bottom";
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profile = "ToolsGuiDefaultProfile";
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visible = "1";
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active = "1";
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tooltipProfile = "ToolsGuiToolTipProfile";
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hovertime = "1000";
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isContainer = "1";
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canSave = "1";
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canSaveDynamicFields = "1";
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new GuiWindowCollapseCtrl(ESettingsWindow) {
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text = "Editor Settings";
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resizeWidth = "0";
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resizeHeight = "1";
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canMove = "1";
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canClose = "1";
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canMinimize = "0";
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canMaximize = "0";
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canCollapse = "1";
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closeCommand = "ESettingsWindow.hideDialog();";
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edgeSnap = "1";
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margin = "0 0 0 0";
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padding = "0 0 0 0";
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anchorTop = "1";
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anchorBottom = "0";
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anchorLeft = "1";
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anchorRight = "0";
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position = "34 48";
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extent = "958 671";
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minExtent = "319 100";
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horizSizing = "right";
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vertSizing = "bottom";
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profile = "ToolsGuiWindowProfile";
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visible = "1";
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active = "1";
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tooltipProfile = "ToolsGuiToolTipProfile";
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hovertime = "1000";
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isContainer = "1";
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internalName = "EditorSettingsWindow";
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canSave = "1";
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canSaveDynamicFields = "0";
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new GuiSplitContainer() {
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orientation = "Vertical";
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splitterSize = "2";
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splitPoint = "182 100";
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fixedPanel = "None";
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fixedSize = "100";
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docking = "None";
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margin = "0 0 0 0";
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padding = "0 0 0 0";
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anchorTop = "1";
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anchorBottom = "0";
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anchorLeft = "1";
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anchorRight = "0";
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position = "0 24";
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extent = "958 647";
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minExtent = "64 64";
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horizSizing = "width";
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vertSizing = "bottom";
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profile = "GuiDefaultProfile";
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visible = "1";
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active = "1";
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tooltipProfile = "GuiToolTipProfile";
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hovertime = "1000";
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isContainer = "1";
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canSave = "1";
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canSaveDynamicFields = "0";
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new GuiPanel() {
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docking = "Client";
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margin = "0 0 0 0";
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padding = "0 0 0 0";
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anchorTop = "1";
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anchorBottom = "0";
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anchorLeft = "1";
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anchorRight = "0";
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position = "0 0";
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extent = "180 647";
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minExtent = "16 16";
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horizSizing = "right";
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vertSizing = "bottom";
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profile = "GuiDefaultProfile";
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visible = "1";
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active = "1";
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tooltipProfile = "GuiToolTipProfile";
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hovertime = "1000";
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isContainer = "1";
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internalName = "Panel1";
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canSave = "1";
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canSaveDynamicFields = "0";
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new GuiScrollCtrl() {
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willFirstRespond = "1";
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hScrollBar = "alwaysOff";
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vScrollBar = "dynamic";
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lockHorizScroll = "0";
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lockVertScroll = "0";
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constantThumbHeight = "0";
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childMargin = "0 0";
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mouseWheelScrollSpeed = "-1";
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margin = "0 0 0 0";
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padding = "0 0 0 0";
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anchorTop = "1";
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anchorBottom = "0";
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anchorLeft = "1";
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anchorRight = "0";
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position = "3 3";
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extent = "177 643";
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minExtent = "100 50";
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horizSizing = "width";
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vertSizing = "height";
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profile = "ToolsGuiScrollProfile";
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visible = "1";
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active = "1";
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tooltipProfile = "ToolsGuiToolTipProfile";
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hovertime = "1000";
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isContainer = "1";
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canSave = "1";
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canSaveDynamicFields = "0";
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new GuiTextListCtrl(ESettingsWindowList) {
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columns = "0";
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fitParentWidth = "0";
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clipColumnText = "0";
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position = "1 1";
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extent = "9 2";
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minExtent = "8 2";
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horizSizing = "width";
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vertSizing = "height";
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profile = "ToolsGuiListBoxProfile";
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visible = "1";
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active = "1";
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tooltipProfile = "ToolsGuiToolTipProfile";
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hovertime = "1000";
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isContainer = "0";
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canSave = "1";
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canSaveDynamicFields = "0";
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};
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||||
};
|
||||
};
|
||||
new GuiPanel() {
|
||||
docking = "Client";
|
||||
margin = "0 0 0 0";
|
||||
padding = "0 0 0 0";
|
||||
anchorTop = "1";
|
||||
anchorBottom = "0";
|
||||
anchorLeft = "1";
|
||||
anchorRight = "0";
|
||||
position = "184 0";
|
||||
extent = "774 647";
|
||||
minExtent = "16 16";
|
||||
horizSizing = "right";
|
||||
vertSizing = "bottom";
|
||||
profile = "ToolsGuiDefaultProfile";
|
||||
visible = "1";
|
||||
active = "1";
|
||||
tooltipProfile = "GuiToolTipProfile";
|
||||
hovertime = "1000";
|
||||
isContainer = "1";
|
||||
internalName = "panel2";
|
||||
canSave = "1";
|
||||
canSaveDynamicFields = "0";
|
||||
|
||||
new GuiVariableInspector(SettingsInspector) {
|
||||
dividerMargin = "5";
|
||||
showCustomFields = "1";
|
||||
stackingType = "Vertical";
|
||||
horizStacking = "Left to Right";
|
||||
vertStacking = "Top to Bottom";
|
||||
padding = "1";
|
||||
dynamicSize = "1";
|
||||
dynamicNonStackExtent = "0";
|
||||
dynamicPos = "0";
|
||||
changeChildSizeToFit = "1";
|
||||
changeChildPosition = "1";
|
||||
position = "0 0";
|
||||
extent = "773 643";
|
||||
minExtent = "16 16";
|
||||
horizSizing = "width";
|
||||
vertSizing = "height";
|
||||
profile = "GuiInspectorProfile";
|
||||
visible = "1";
|
||||
active = "1";
|
||||
tooltipProfile = "GuiToolTipProfile";
|
||||
hovertime = "1000";
|
||||
isContainer = "1";
|
||||
canSave = "1";
|
||||
canSaveDynamicFields = "0";
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
//--- OBJECT WRITE END ---
|
||||
202
Templates/BaseGame/game/tools/gui/editorSettingsWindow.ed.cs
Normal file
202
Templates/BaseGame/game/tools/gui/editorSettingsWindow.ed.cs
Normal file
|
|
@ -0,0 +1,202 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
function ESettingsWindow::startup( %this )
|
||||
{
|
||||
}
|
||||
|
||||
function ESettingsWindow::onWake( %this )
|
||||
{
|
||||
new ArrayObject(SettingsPageList);
|
||||
%this.addSettingsPage("Axis", "Axis Gizmo");
|
||||
%this.addSettingsPage("General", "General Settings");
|
||||
%this.addSettingsPage("Camera", "Camera Settings");
|
||||
%this.addSettingsPage("SceneEditor", "Scene Editor");
|
||||
%this.addSettingsPage("ShapeEditor", "Shape Editor");
|
||||
%this.addSettingsPage("NavEditor", "Navigation Editor");
|
||||
|
||||
ESettingsWindowList.setSelectedById( 1 );
|
||||
}
|
||||
|
||||
function ESettingsWindow::hideDialog( %this )
|
||||
{
|
||||
%this.setVisible(false);
|
||||
}
|
||||
|
||||
function ESettingsWindow::ToggleVisibility()
|
||||
{
|
||||
if ( ESettingsWindow.visible )
|
||||
{
|
||||
ESettingsWindow.setVisible(false);
|
||||
EditorSettings.write();
|
||||
}
|
||||
else
|
||||
{
|
||||
ESettingsWindow.setVisible(true);
|
||||
ESettingsWindow.selectWindow();
|
||||
ESettingsWindow.setCollapseGroup(false);
|
||||
}
|
||||
|
||||
ESettingsWindowList.setSelectedById( 1 );
|
||||
}
|
||||
|
||||
/*function ESettingsWindow::addTabPage( %this, %page )
|
||||
{
|
||||
ESettingsWindowTabBook.add( %page );
|
||||
ESettingsWindowList.addRow( ESettingsWindowTabBook.getSelectedPage(), %page.text );
|
||||
ESettingsWindowList.sort(0);
|
||||
}*/
|
||||
|
||||
function ESettingsWindow::addSettingsPage(%this, %settingsPageName, %settingsPageText)
|
||||
{
|
||||
SettingsPageList.add(%settingsPageName, %settingsPageText);
|
||||
|
||||
ESettingsWindowList.addRow( SettingsPageList.count(), %settingsPageText );
|
||||
ESettingsWindowList.sort(0);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
function ESettingsWindowList::onSelect( %this, %id, %text )
|
||||
{
|
||||
SettingsInspector.clearFields();
|
||||
%pageName = SettingsPageList.getKey(SettingsPageList.getIndexFromValue(%text));
|
||||
eval("ESettingsWindow.get" @ %pageName @ "Settings();");
|
||||
}
|
||||
|
||||
function ESettingsWindow::getAxisSettings(%this)
|
||||
{
|
||||
SettingsInspector.startGroup("Gizmo");
|
||||
SettingsInspector.addSettingsField("AxisGizmo/mouseRotateScalar", "Rotate Scalar", "float", "");
|
||||
SettingsInspector.addSettingsField("AxisGizmo/mouseScaleScalar", "Scale Scalar", "float", "");
|
||||
SettingsInspector.addSettingsField("AxisGizmo/renderWhenUsed", "Render When Manipulated", "bool", "");
|
||||
SettingsInspector.addSettingsField("AxisGizmo/renderInfoText", "Render Tool Text", "bool", "");
|
||||
SettingsInspector.endGroup();
|
||||
|
||||
SettingsInspector.startGroup("Grid");
|
||||
SettingsInspector.addSettingsField("AxisGizmo/Grid/renderPlane", "Render Plane", "bool", "");
|
||||
SettingsInspector.addSettingsField("AxisGizmo/Grid/renderPlaneHashes", "Render Plane Hashes", "bool", "");
|
||||
SettingsInspector.addSettingsField("AxisGizmo/Grid/planeDim", "Plane Size", "float", "");
|
||||
SettingsInspector.addSettingsField("AxisGizmo/Grid/gridColor", "Plane Color", "colorI", "");
|
||||
SettingsInspector.endGroup();
|
||||
}
|
||||
|
||||
function ESettingsWindow::getGeneralSettings(%this)
|
||||
{
|
||||
SettingsInspector.startGroup("Paths");
|
||||
SettingsInspector.addSettingsField("WorldEditor/newLevelFile", "New Level", "filename", "");
|
||||
SettingsInspector.addSettingsField("WorldEditor/torsionPath", "Torsion Path", "filename", "");
|
||||
SettingsInspector.endGroup();
|
||||
|
||||
SettingsInspector.startGroup("Theme");
|
||||
SettingsInspector.addSettingsField("WorldEditor/Theme/backgroundColor", "Background Color", "colorI", "");
|
||||
SettingsInspector.addSettingsField("WorldEditor/Theme/windowTitleBGColor", "Window Title Color", "colorI", "");
|
||||
SettingsInspector.addSettingsField("WorldEditor/Theme/windowTitleFontColor", "Window Title Text Color", "colorI", "");
|
||||
SettingsInspector.addSettingsField("WorldEditor/Theme/mainTextColor", "Main Text Color", "colorI", "");
|
||||
SettingsInspector.endGroup();
|
||||
}
|
||||
|
||||
function ESettingsWindow::getCameraSettings(%this)
|
||||
{
|
||||
SettingsInspector.startGroup("Mouse Control");
|
||||
SettingsInspector.addSettingsField("Camera/invertYAxis", "Invert Y Axis", "bool", "");
|
||||
SettingsInspector.addSettingsField("Camera/invertXAxis", "Invert X Axis", "bool", "");
|
||||
SettingsInspector.endGroup();
|
||||
|
||||
//Based on currently loaded level(rootScene)
|
||||
SettingsInspector.startGroup(EditorSettings.value("WorldEditor/newLevelFile") @ " Camera");
|
||||
SettingsInspector.addSettingsField("WorldEditor/newLevelFile", "Camera Speed Min", "float", "");
|
||||
SettingsInspector.addSettingsField("WorldEditor/torsionPath", "Camera Speed Max", "200", "");
|
||||
SettingsInspector.endGroup();
|
||||
}
|
||||
|
||||
function ESettingsWindow::getNavEditorSettings(%this)
|
||||
{
|
||||
SettingsInspector.startGroup("Test Spawn");
|
||||
SettingsInspector.addSettingsField("WorldEditor/newLevelFile", "Spawn Class", "list", "", "AIPlayer");
|
||||
SettingsInspector.addSettingsField("WorldEditor/torsionPath", "Datablock", "string", "");
|
||||
SettingsInspector.endGroup();
|
||||
|
||||
SettingsInspector.startGroup("Colors");
|
||||
SettingsInspector.addSettingsField("WorldEditor/newLevelFile", "Hover Spline", "colorI", "");
|
||||
SettingsInspector.addSettingsField("WorldEditor/torsionPath", "Select Spline", "colorI", "");
|
||||
SettingsInspector.endGroup();
|
||||
}
|
||||
|
||||
function ESettingsWindow::getSceneEditorSettings(%this)
|
||||
{
|
||||
SettingsInspector.startGroup("Render");
|
||||
SettingsInspector.addSettingsField("WorldEditor/Render/renderObjHandle", "Object Icons", "bool", "");
|
||||
SettingsInspector.addSettingsField("WorldEditor/Render/renderObjText", "Object Text", "bool", "");
|
||||
SettingsInspector.addSettingsField("WorldEditor/Render/showMousePopupInfo", "Mouse Popup Info", "bool", "");
|
||||
SettingsInspector.addSettingsField("WorldEditor/Render/renderPopupBackground", "Popup Menu Background", "bool", "");
|
||||
SettingsInspector.endGroup();
|
||||
|
||||
SettingsInspector.startGroup("Colors");
|
||||
SettingsInspector.addSettingsField("WorldEditor/Grid/gridColor", "Grid Major", "colorI", "");
|
||||
SettingsInspector.addSettingsField("WorldEditor/Grid/gridMinorColor", "Grid Minor", "colorI", "");
|
||||
SettingsInspector.addSettingsField("WorldEditor/Grid/gridOriginColor", "Grid Origin", "colorI", "");
|
||||
SettingsInspector.addSettingsField("WorldEditor/Color/dragRectColor", "Drag Rect", "colorI", "");
|
||||
SettingsInspector.addSettingsField("WorldEditor/Color/objectTextColor", "Object Text", "colorI", "");
|
||||
SettingsInspector.addSettingsField("WorldEditor/Color/popupTextColor", "Popup Text", "colorI", "");
|
||||
SettingsInspector.addSettingsField("WorldEditor/Color/popupBackgroundColor", "Popup Back", "colorI", "");
|
||||
SettingsInspector.endGroup();
|
||||
|
||||
SettingsInspector.startGroup("Misc");
|
||||
SettingsInspector.addSettingsField("WorldEditor/forceLoadDAE", "Force Load DAE", "bool", "");
|
||||
SettingsInspector.addSettingsField("WorldEditor/Tools/dropAtScreenCenterScalar", "Screen Center Scalar", "float", "");
|
||||
SettingsInspector.addSettingsField("WorldEditor/Tools/dropAtScreenCenterMax", "Screen Center Max", "float", "");
|
||||
SettingsInspector.endGroup();
|
||||
}
|
||||
|
||||
function ESettingsWindow::getShapeEditorSettings(%this)
|
||||
{
|
||||
SettingsInspector.startGroup("Colors");
|
||||
SettingsInspector.addSettingsField("WorldEditor/newLevelFile", "Sun Diffuse", "colorI", "");
|
||||
SettingsInspector.addSettingsField("WorldEditor/newLevelFile", "Sun Ambient", "colorI", "");
|
||||
SettingsInspector.addSettingsField("WorldEditor/newLevelFile", "Background", "colorI", "");
|
||||
SettingsInspector.endGroup();
|
||||
|
||||
SettingsInspector.startGroup("Grid");
|
||||
SettingsInspector.addSettingsField("WorldEditor/newLevelFile", "Grid Size", "float", "");
|
||||
SettingsInspector.addSettingsField("WorldEditor/newLevelFile", "Grid Dimension", "vector2", "");
|
||||
SettingsInspector.endGroup();
|
||||
}
|
||||
|
||||
//Read/write field functions
|
||||
function SettingsInspector::addSettingsField(%this, %settingsFieldName, %labelText, %fieldType, %tooltip, %fieldData)
|
||||
{
|
||||
%moddedSettingsFieldName = strreplace(%settingsFieldName, "/", "-");
|
||||
%this.addCallbackField(%moddedSettingsFieldName, %labelText, %fieldType, "", EditorSettings.value(%settingsFieldName), %fieldData, "changeEditorSetting");
|
||||
}
|
||||
|
||||
function SettingsInspector::changeEditorSetting(%this, %varName, %value)
|
||||
{
|
||||
%varName = strreplace(%varName, "-", "/");
|
||||
|
||||
echo("Set " @ %varName @ " to be " @ %value);
|
||||
|
||||
EditorSettings.setValue(%varName, %value);
|
||||
|
||||
%id = ESettingsWindowList.getSelectedRow();
|
||||
ESettingsWindowList.setSelectedRow(%id);
|
||||
}
|
||||
|
|
@ -37,8 +37,8 @@ new GuiControlProfile (ToolsGuiDefaultProfile)
|
|||
mouseOverSelected = false;
|
||||
|
||||
// fill color
|
||||
opaque = false;
|
||||
fillColor = "48 48 48";
|
||||
opaque = true;
|
||||
fillColor = "50 50 50";
|
||||
fillColorHL = "91 101 116";
|
||||
fillColorSEL = "91 101 116";
|
||||
fillColorNA = "255 0 255 ";
|
||||
|
|
@ -154,11 +154,11 @@ new GuiControlProfile (ToolsGuiWindowProfile)
|
|||
{
|
||||
opaque = false;
|
||||
border = 1;
|
||||
fillColor = "48 48 48";
|
||||
fillColorHL = "42 42 42";
|
||||
fillColorNA = "42 42 42";
|
||||
fontColor = "215 215 215";
|
||||
fontColorHL = "215 215 215";
|
||||
fillColor = EditorSettings.value("WorldEditor/Theme/windowTitleBGColor");
|
||||
fillColorHL = EditorSettings.value("WorldEditor/Theme/windowTitleBGHLColor");
|
||||
fillColorNA = EditorSettings.value("WorldEditor/Theme/windowTitleBGNAColor");
|
||||
fontColor = EditorSettings.value("WorldEditor/Theme/windowTitleFontColor");
|
||||
fontColorHL = EditorSettings.value("WorldEditor/Theme/windowTitleFontHLColor");
|
||||
bevelColorHL = "255 255 255";
|
||||
bevelColorLL = "0 0 0";
|
||||
text = "untitled";
|
||||
|
|
@ -548,6 +548,12 @@ new GuiControlProfile( ToolsGuiPopUpMenuEditProfile : ToolsGuiPopUpMenuDefault )
|
|||
if( !isObject( ToolsGuiListBoxProfile ) )
|
||||
new GuiControlProfile( ToolsGuiListBoxProfile )
|
||||
{
|
||||
fillColorHL = "100 100 100";
|
||||
fillColorNA = "150 150 150";
|
||||
fontColor = "215 215 215";
|
||||
fontColorHL = "215 215 215";
|
||||
fontColorNA = "50 50 50";
|
||||
|
||||
tab = true;
|
||||
canKeyFocus = true;
|
||||
category = "Tools";
|
||||
|
|
|
|||
|
|
@ -49,9 +49,6 @@ package Tools
|
|||
//First, we want to ensure we don't inadvertently clean up our editor objects by leaving them in the MissionCleanup group, so lets change that real fast
|
||||
$instantGroup = "";
|
||||
pushInstantGroup();
|
||||
|
||||
new Settings(EditorSettings) { file = "tools/settings.xml"; };
|
||||
EditorSettings.read();
|
||||
|
||||
echo( " % - Initializing Tools" );
|
||||
|
||||
|
|
|
|||
|
|
@ -1,115 +1,126 @@
|
|||
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
|
||||
<EditorSettings>
|
||||
<Group name="AxisGizmo">
|
||||
<Setting name="mouseScaleScalar">0.8</Setting>
|
||||
<Setting name="renderWhenUsed">0</Setting>
|
||||
<Setting name="renderInfoText">1</Setting>
|
||||
<Setting name="axisGizmoMaxScreenLen">100</Setting>
|
||||
<Setting name="rotationSnap">15</Setting>
|
||||
<Setting name="snapRotations">0</Setting>
|
||||
<Setting name="mouseRotateScalar">0.8</Setting>
|
||||
<Setting name="mouseScaleScalar">0.8</Setting>
|
||||
<Group name="Grid">
|
||||
<Setting name="renderPlaneHashes">0</Setting>
|
||||
<Setting name="gridSize">10 10 10</Setting>
|
||||
<Setting name="renderPlane">0</Setting>
|
||||
<Setting name="snapToGrid">0</Setting>
|
||||
<Setting name="gridColor">255 255 255 20</Setting>
|
||||
<Setting name="planeDim">500</Setting>
|
||||
<Setting name="renderPlaneHashes">0</Setting>
|
||||
<Setting name="snapToGrid">0</Setting>
|
||||
<Setting name="gridSize">10 10 10</Setting>
|
||||
</Group>
|
||||
</Group>
|
||||
<Group name="WorldEditor">
|
||||
<Setting name="forceLoadDAE">0</Setting>
|
||||
<Setting name="displayType">6</Setting>
|
||||
<Setting name="orthoFOV">50</Setting>
|
||||
<Setting name="orthoShowGrid">1</Setting>
|
||||
<Setting name="currentEditor">WorldEditorInspectorPlugin</Setting>
|
||||
<Setting name="dropType">screenCenter</Setting>
|
||||
<Setting name="undoLimit">40</Setting>
|
||||
<Setting name="orthoFOV">50</Setting>
|
||||
<Setting name="displayType">6</Setting>
|
||||
<Setting name="forceLoadDAE">0</Setting>
|
||||
<Setting name="orthoShowGrid">1</Setting>
|
||||
<Setting name="dropType">screenCenter</Setting>
|
||||
<Setting name="currentEditor">WorldEditorInspectorPlugin</Setting>
|
||||
<Setting name="torsionPath">AssetWork_Debug.exe</Setting>
|
||||
<Group name="Grid">
|
||||
<Setting name="gridColor">102 102 102 100</Setting>
|
||||
<Setting name="gridOriginColor">255 255 255 100</Setting>
|
||||
<Setting name="gridMinorColor">51 51 51 100</Setting>
|
||||
<Setting name="gridSize">1</Setting>
|
||||
<Setting name="gridSnap">0</Setting>
|
||||
</Group>
|
||||
<Group name="Color">
|
||||
<Setting name="popupBackgroundColor">100 100 100 255</Setting>
|
||||
<Setting name="objMouseOverSelectColor">0 0 255 255</Setting>
|
||||
<Setting name="dragRectColor">255 255 0 255</Setting>
|
||||
<Setting name="objectTextColor">255 255 255 255</Setting>
|
||||
<Setting name="objSelectColor">255 0 0 255</Setting>
|
||||
<Setting name="selectionBoxColor">255 255 0 255</Setting>
|
||||
<Setting name="objectTextColor">255 255 255 255</Setting>
|
||||
<Setting name="objMouseOverSelectColor">0 0 255 255</Setting>
|
||||
<Setting name="objMouseOverColor">0 255 0 255</Setting>
|
||||
</Group>
|
||||
<Group name="ObjectIcons">
|
||||
<Setting name="fadeIconsStartAlpha">255</Setting>
|
||||
<Setting name="fadeIconsEndDist">20</Setting>
|
||||
<Setting name="fadeIconsStartDist">8</Setting>
|
||||
<Setting name="fadeIcons">1</Setting>
|
||||
<Setting name="fadeIconsEndAlpha">0</Setting>
|
||||
</Group>
|
||||
<Group name="Images">
|
||||
<Setting name="selectHandle">tools/worldEditor/images/SelectHandle</Setting>
|
||||
<Setting name="lockedHandle">tools/worldEditor/images/LockedHandle</Setting>
|
||||
<Setting name="defaultHandle">tools/worldEditor/images/DefaultHandle</Setting>
|
||||
</Group>
|
||||
<Group name="Tools">
|
||||
<Setting name="snapSoftSize">2</Setting>
|
||||
<Setting name="snapSoft">0</Setting>
|
||||
<Setting name="dropAtScreenCenterMax">100</Setting>
|
||||
<Setting name="objectsUseBoxCenter">1</Setting>
|
||||
<Setting name="boundingBoxCollision">0</Setting>
|
||||
<Setting name="dropAtScreenCenterScalar">1</Setting>
|
||||
<Setting name="snapGround">0</Setting>
|
||||
<Setting name="dragRectColor">255 255 0 255</Setting>
|
||||
<Setting name="popupBackgroundColor">100 100 100 255</Setting>
|
||||
<Setting name="selectionBoxColor">255 255 0 255</Setting>
|
||||
</Group>
|
||||
<Group name="Render">
|
||||
<Setting name="renderSelectionBox">1</Setting>
|
||||
<Setting name="renderObjText">1</Setting>
|
||||
<Setting name="renderPopupBackground">1</Setting>
|
||||
<Setting name="renderObjHandle">1</Setting>
|
||||
<Setting name="renderSelectionBox">1</Setting>
|
||||
<Setting name="renderPopupBackground">1</Setting>
|
||||
<Setting name="showMousePopupInfo">1</Setting>
|
||||
<Setting name="renderObjText">1</Setting>
|
||||
</Group>
|
||||
<Group name="Grid">
|
||||
<Setting name="gridMinorColor">51 51 51 100</Setting>
|
||||
<Setting name="gridSnap">0</Setting>
|
||||
<Setting name="gridOriginColor">255 255 255 100</Setting>
|
||||
<Setting name="gridSize">1</Setting>
|
||||
<Setting name="gridColor">102 102 102 100</Setting>
|
||||
<Group name="Tools">
|
||||
<Setting name="dropAtScreenCenterMax">100</Setting>
|
||||
<Setting name="snapSoft">0</Setting>
|
||||
<Setting name="snapGround">0</Setting>
|
||||
<Setting name="dropAtScreenCenterScalar">1</Setting>
|
||||
<Setting name="snapSoftSize">2</Setting>
|
||||
<Setting name="objectsUseBoxCenter">1</Setting>
|
||||
<Setting name="boundingBoxCollision">0</Setting>
|
||||
</Group>
|
||||
<Group name="ObjectIcons">
|
||||
<Setting name="fadeIconsStartDist">8</Setting>
|
||||
<Setting name="fadeIconsEndDist">20</Setting>
|
||||
<Setting name="fadeIconsStartAlpha">255</Setting>
|
||||
<Setting name="fadeIconsEndAlpha">0</Setting>
|
||||
<Setting name="fadeIcons">1</Setting>
|
||||
</Group>
|
||||
<Group name="Docs">
|
||||
<Setting name="forumURL">http://www.garagegames.com/products/torque-3d/forums</Setting>
|
||||
<Setting name="documentationURL">http://www.garagegames.com/products/torque-3d/documentation/user</Setting>
|
||||
<Setting name="documentationLocal">../../../Documentation/Official Documentation.html</Setting>
|
||||
<Setting name="documentationURL">http://www.garagegames.com/products/torque-3d/documentation/user</Setting>
|
||||
<Setting name="documentationReference">../../../Documentation/Torque 3D - Script Manual.chm</Setting>
|
||||
<Setting name="forumURL">http://www.garagegames.com/products/torque-3d/forums</Setting>
|
||||
</Group>
|
||||
<Group name="Images">
|
||||
<Setting name="lockedHandle">tools/worldEditor/images/LockedHandle</Setting>
|
||||
<Setting name="selectHandle">tools/worldEditor/images/SelectHandle</Setting>
|
||||
<Setting name="defaultHandle">tools/worldEditor/images/DefaultHandle</Setting>
|
||||
</Group>
|
||||
<Group name="Theme">
|
||||
<Setting name="windowTitleBGColor">50 50 50 255</Setting>
|
||||
<Setting name="windowTitleBGHLColor">48 48 48 255</Setting>
|
||||
<Setting name="windowTitleBGNAColor">180 180 180 255</Setting>
|
||||
<Setting name="windowTitleFontColor">215 215 215 255</Setting>
|
||||
<Setting name="windowTitleFontHLColor">255 255 255 255</Setting>
|
||||
</Group>
|
||||
</Group>
|
||||
<Group name="GuiEditor">
|
||||
<Setting name="lastPath">tools/materialEditor/gui</Setting>
|
||||
<Setting name="lastPath">tools/gui</Setting>
|
||||
<Setting name="previewResolution">1024 768</Setting>
|
||||
<Group name="Snapping">
|
||||
<Setting name="snapToGuides">1</Setting>
|
||||
<Setting name="sensitivity">2</Setting>
|
||||
<Setting name="snapToEdges">1</Setting>
|
||||
<Setting name="snapToControls">1</Setting>
|
||||
<Setting name="snap2GridSize">8</Setting>
|
||||
<Setting name="snapToCenters">1</Setting>
|
||||
<Setting name="snap2Grid">0</Setting>
|
||||
<Setting name="snapToCanvas">1</Setting>
|
||||
</Group>
|
||||
<Group name="Rendering">
|
||||
<Setting name="drawBorderLines">1</Setting>
|
||||
<Setting name="drawGuides">1</Setting>
|
||||
</Group>
|
||||
<Group name="Help">
|
||||
<Setting name="documentationURL">http://www.garagegames.com/products/torque-3d/documentation/user</Setting>
|
||||
<Setting name="documentationReference">../../../Documentation/Torque 3D - Script Manual.chm</Setting>
|
||||
<Setting name="documentationLocal">../../../Documentation/Official Documentation.html</Setting>
|
||||
<Setting name="documentationReference">../../../Documentation/Torque 3D - Script Manual.chm</Setting>
|
||||
</Group>
|
||||
<Group name="Snapping">
|
||||
<Setting name="sensitivity">2</Setting>
|
||||
<Setting name="snapToCenters">1</Setting>
|
||||
<Setting name="snap2Grid">0</Setting>
|
||||
<Setting name="snap2GridSize">8</Setting>
|
||||
<Setting name="snapToGuides">1</Setting>
|
||||
<Setting name="snapToEdges">1</Setting>
|
||||
<Setting name="snapToControls">1</Setting>
|
||||
<Setting name="snapToCanvas">1</Setting>
|
||||
</Group>
|
||||
<Group name="Library">
|
||||
<Setting name="viewType">Categorized</Setting>
|
||||
</Group>
|
||||
<Group name="EngineDevelopment">
|
||||
<Setting name="showEditorGuis">0</Setting>
|
||||
<Setting name="showEditorProfiles">0</Setting>
|
||||
<Setting name="toggleIntoEditor">0</Setting>
|
||||
<Setting name="showEditorProfiles">0</Setting>
|
||||
</Group>
|
||||
<Group name="Rendering">
|
||||
<Setting name="drawGuides">1</Setting>
|
||||
<Setting name="drawBorderLines">1</Setting>
|
||||
</Group>
|
||||
<Group name="Selection">
|
||||
<Setting name="fullBox">0</Setting>
|
||||
</Group>
|
||||
</Group>
|
||||
<Group name="NavEditor">
|
||||
<Setting name="SpawnClass">AIPlayer</Setting>
|
||||
</Group>
|
||||
<Group name="LevelInformation">
|
||||
<Setting name="levelsDirectory">data/FPSGameplay/levels</Setting>
|
||||
<Group name="levels">
|
||||
|
|
@ -118,9 +129,6 @@
|
|||
</Group>
|
||||
</Group>
|
||||
</Group>
|
||||
<Group name="NavEditor">
|
||||
<Setting name="SpawnClass">AIPlayer</Setting>
|
||||
</Group>
|
||||
<Group name="ConvexEditor">
|
||||
<Setting name="materialName">Grid_512_Orange</Setting>
|
||||
</Group>
|
||||
|
|
|
|||
|
|
@ -141,8 +141,8 @@ function EditorGui::init(%this)
|
|||
// Editor Settings Window
|
||||
if( !isObject( %this-->EditorSettingsWindow ) )
|
||||
{
|
||||
exec("~/worldEditor/gui/EditorSettingsWindow.ed.gui");
|
||||
exec("~/worldEditor/scripts/editorSettingsWindow.ed.cs");
|
||||
exec("tools/gui/EditorSettingsWindow.ed.gui");
|
||||
exec("tools/gui/editorSettingsWindow.ed.cs");
|
||||
%this.add( ESettingsWindow );
|
||||
ESettingsWindow.setVisible(false);
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue