tell switchable graphics supported systems that they need to use the beefier GPU

This commit is contained in:
Azaezel 2018-02-26 20:45:18 -06:00
parent cd5b0a0612
commit ff2d18cc07

View file

@ -283,6 +283,14 @@ int main(int argc, const char **argv)
#include "app/mainLoop.h"
#include "T3D/gameFunctions.h"
#if defined(WIN32) || defined(_WIN32) //tell switchable graphics supported systems that they need to use the beefier GPU
extern "C" { __declspec(dllexport) unsigned long NvOptimusEnablement = 0x00000001; }
extern "C" { __declspec(dllexport) unsigned long AmdPowerXpressRequestHighPerformance = 0x00000001; }
#else
extern "C" { int NvOptimusEnablement = 1; }
extern "C" { int AmdPowerXpressRequestHighPerformance = 1; }
#endif
// Entry point for your game.
//
// This is build by default using the "StandardMainLoop" toolkit. Feel free