Ensures that when performing certain actions like painting, erasing, cutting or pasting, it will mark the forest editor as dirty so it will save as expected

This commit is contained in:
JeffR 2025-08-12 00:46:52 -05:00
parent 0404b743f6
commit ff2a4daa9f
4 changed files with 21 additions and 1 deletions

View file

@ -309,6 +309,8 @@ function ForestEditorPlugin::onEditMenuSelect( %this, %editMenu )
function ForestEditorPlugin::handleDelete( %this )
{
ForestTools->SelectionTool.deleteSelection();
ForestEditorPlugin.dirty = true;
}
function ForestEditorPlugin::handleDeselect( %this )
@ -319,6 +321,8 @@ function ForestEditorPlugin::handleDeselect( %this )
function ForestEditorPlugin::handleCut( %this )
{
ForestTools->SelectionTool.cutSelection();
ForestEditorPlugin.dirty = true;
}
function ForestEditorPlugin::handleCopy( %this )
@ -329,4 +333,6 @@ function ForestEditorPlugin::handleCopy( %this )
function ForestEditorPlugin::handlePaste( %this )
{
ForestTools->SelectionTool.pasteSelection();
ForestEditorPlugin.dirty = true;
}

View file

@ -58,4 +58,9 @@ function ForestSelectionTool::onActivated( %this )
function ForestSelectionTool::onDeactivated( %this )
{
%this.clearSelection();
}
function ForestBrushTool::onAction(%this, %actionMode, %point)
{
ForestEditorPlugin.dirty = true;
}