Merge pull request #2240 from GarageGames/Release_3_10_1

Release 3.10.1
This commit is contained in:
Areloch 2018-04-05 01:09:16 -05:00 committed by GitHub
commit ff03c78fcc
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GPG key ID: 4AEE18F83AFDEB23
10 changed files with 44 additions and 19 deletions

View file

@ -108,7 +108,17 @@ private:
std::tie(std::get<I + (sizeof...(ArgTs) - sizeof...(TailTs))>(args)...) = defaultArgs;
}
#ifdef _MSC_VER == 1910
template<typename ...TailTs>
struct DodgyVCHelper
{
using type = typename std::enable_if<sizeof...(TailTs) <= sizeof...(ArgTs), decltype(mArgs)>::type;
};
template<typename ...TailTs> using MaybeSelfEnabled = typename DodgyVCHelper<TailTs...>::type;
#else
template<typename ...TailTs> using MaybeSelfEnabled = typename std::enable_if<sizeof...(TailTs) <= sizeof...(ArgTs), decltype(mArgs)>::type;
#endif
template<typename ...TailTs> static MaybeSelfEnabled<TailTs...> tailInit(TailTs ...tail) {
std::tuple<DefVST<ArgTs>...> argsT;

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@ -142,7 +142,7 @@ VolumetricFog::VolumetricFog()
VolumetricFog::~VolumetricFog()
{
if (isClientObject())
if (!isClientObject())
return;
for (S32 i = 0; i < det_size.size(); i++)
@ -152,12 +152,11 @@ VolumetricFog::~VolumetricFog()
if (det_size[i].piArray != NULL)
delete(det_size[i].piArray);
if (det_size[i].verts != NULL)
delete(det_size[i].verts);
delete [] (det_size[i].verts);
}
det_size.clear();
if (z_buf.isValid())
SAFE_DELETE(z_buf);
z_buf = NULL;
if (!mTexture.isNull())
mTexture.free();
@ -365,7 +364,7 @@ bool VolumetricFog::LoadShape()
if (det_size[i].piArray != NULL)
delete(det_size[i].piArray);
if (det_size[i].verts != NULL)
delete(det_size[i].verts);
delete [] (det_size[i].verts);
}
det_size.clear();

View file

@ -1706,7 +1706,7 @@ Net::Error Net::send(NetSocket handleFd, const U8 *buffer, S32 bufferSize, S32 *
if (outBytesWritten)
{
*outBytesWritten = outBytesWritten < 0 ? 0 : bytesWritten;
*outBytesWritten = *outBytesWritten < 0 ? 0 : bytesWritten;
}
return PlatformNetState::getLastError();

View file

@ -103,10 +103,26 @@ bool Platform::displaySplashWindow( String path )
bool Platform::closeSplashWindow()
{
SDL_DestroyTexture(gSplashTexture);
SDL_FreeSurface(gSplashImage);
SDL_DestroyRenderer(gSplashRenderer);
SDL_DestroyWindow(gSplashWindow);
if (gSplashTexture != nullptr)
{
SDL_DestroyTexture(gSplashTexture);
gSplashTexture = nullptr;
}
if (gSplashImage != nullptr)
{
SDL_FreeSurface(gSplashImage);
gSplashImage = nullptr;
}
if (gSplashRenderer != nullptr)
{
SDL_DestroyRenderer(gSplashRenderer);
gSplashRenderer = nullptr;
}
if (gSplashWindow != nullptr)
{
SDL_DestroyWindow(gSplashWindow);
gSplashWindow = nullptr;
}
return true;
}

View file

@ -89,7 +89,7 @@ Point2I Win32WindowManager::getDesktopResolution()
dMemset( &devMode, 0, sizeof( devMode ) );
devMode.dmSize = sizeof( devMode );
if (!::EnumDisplaySettings(NULL, ENUM_REGISTRY_SETTINGS, &devMode))
if (!::EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &devMode))
return Point2I(-1,-1);
// Return Resolution
@ -102,7 +102,7 @@ S32 Win32WindowManager::getDesktopBitDepth()
dMemset( &devMode, 0, sizeof( devMode ) );
devMode.dmSize = sizeof( devMode );
if (!::EnumDisplaySettings(NULL, ENUM_REGISTRY_SETTINGS, &devMode))
if (!::EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &devMode))
return -1;
// Return Bits per Pixel

View file

@ -50,7 +50,7 @@ function ForestEditorGui::onActiveForestUpdated( %this, %forest, %createNew )
/// Called from a message box when a forest is not found.
function ForestEditorGui::createForest( %this )
{
%forestObject = parseMissionGroupForIds("Forest", "");
%forestObject = trim(parseMissionGroupForIds("Forest", ""));
if ( isObject( %forestObject ) )
{

View file

@ -143,7 +143,7 @@ function ForestEditorPlugin::onActivated( %this )
//ForestEditToolbar.setVisible( true );
//Get our existing forest object in our current mission if we have one
%forestObject = parseMissionGroupForIds("Forest", "");
%forestObject = trim(parseMissionGroupForIds("Forest", ""));
if(isObject(%forestObject))
{
ForestEditorGui.setActiveForest(%forestObject.getName());
@ -241,7 +241,7 @@ function ForestEditorPlugin::onSaveMission( %this, %missionFile )
ForestDataManager.saveDirty();
//First, find out if we have an existing forest object
%forestObject = parseMissionGroupForIds("Forest", "");
%forestObject = trim(parseMissionGroupForIds("Forest", ""));
if ( isObject( %forestObject ) )
{

View file

@ -50,7 +50,7 @@ function ForestEditorGui::onActiveForestUpdated( %this, %forest, %createNew )
/// Called from a message box when a forest is not found.
function ForestEditorGui::createForest( %this )
{
%forestObject = parseMissionGroupForIds("Forest", "");
%forestObject = trim(parseMissionGroupForIds("Forest", ""));
if ( isObject( %forestObject ) )
{

View file

@ -143,7 +143,7 @@ function ForestEditorPlugin::onActivated( %this )
//ForestEditToolbar.setVisible( true );
//Get our existing forest object in our current mission if we have one
%forestObject = parseMissionGroupForIds("Forest", "");
%forestObject = trim(parseMissionGroupForIds("Forest", ""));
if(isObject(%forestObject))
{
ForestEditorGui.setActiveForest(%forestObject.getName());
@ -241,7 +241,7 @@ function ForestEditorPlugin::onSaveMission( %this, %missionFile )
ForestDataManager.saveDirty();
//First, find out if we have an existing forest object
%forestObject = parseMissionGroupForIds("Forest", "");
%forestObject = trim(parseMissionGroupForIds("Forest", ""));
if ( isObject( %forestObject ) )
{

View file

@ -497,7 +497,7 @@ if(TORQUE_SDL)
set(SDL_SHARED ON CACHE BOOL "Build a shared version of the library" FORCE)
set(SDL_STATIC OFF CACHE BOOL "Build a static version of the library" FORCE)
endif()
add_subdirectory( ${libDir}/sdl ${CMAKE_CURRENT_BINARY_DIR}/sdl2)
add_subdirectory( ${libDir}/sdl ${CMAKE_CURRENT_BINARY_DIR}/sdl2 EXCLUDE_FROM_ALL)
link_directories( ${libDir}/sdl ${CMAKE_CURRENT_BINARY_DIR}/sdl2)
endif()