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Help from Az finally gave the correct answer to the problem I was trying to address originally, so really this fix is from Az.
Exposes the directory for where your game files go in cmake without having to go to Advanced tab.
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@ -32,7 +32,7 @@ if(NOT TORQUE_TEMPLATE)
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set(TORQUE_TEMPLATE "BaseGame" CACHE STRING "the template to use")
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endif()
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if(NOT TORQUE_APP_DIR)
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set(TORQUE_APP_DIR "${CMAKE_BINARY_DIR}")
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set(TORQUE_APP_DIR "${CMAKE_SOURCE_DIR}/My Projects/${TORQUE_APP_NAME}" CACHE STRING "final installation location")
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endif()
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if(NOT projectOutDir)
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set(projectOutDir "${TORQUE_APP_DIR}/game")
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