Fix x64 problems for WIN64.

This commit is contained in:
LuisAntonRebollo 2014-09-14 20:44:07 +02:00
parent 6bfb7d8186
commit fcf7bee64a
12 changed files with 52 additions and 22 deletions

View file

@ -136,7 +136,7 @@ void Win32WindowManager::buildMonitorsList()
mMonitors.clear();
// Enumerate all monitors
EnumDisplayMonitors(NULL, NULL, MonitorEnumProc, (U32)(void*)&mMonitors);
EnumDisplayMonitors(NULL, NULL, MonitorEnumProc, (size_t)(void*)&mMonitors);
}
S32 Win32WindowManager::findFirstMatchingMonitor(const char* name)
@ -252,7 +252,7 @@ PlatformWindow *Win32WindowManager::createWindow(GFXDevice *device, const GFXVid
w32w->setVideoMode(mode);
// Associate our window struct with the HWND.
SetWindowLongPtrW(w32w->mWindowHandle, GWLP_USERDATA, (LONG)w32w);
SetWindowLongPtr(w32w->mWindowHandle, GWLP_USERDATA, (LONG_PTR)w32w);
// Do some error checking.
AssertFatal(w32w->mWindowHandle != NULL, "Win32WindowManager::createWindow - Could not create window!");
@ -358,7 +358,7 @@ void Win32WindowManager::_process()
// [tom, 4/30/2007] I think this should work, but leaving the above commented
// out just in case this is actually fubared with multiple windows.
Win32Window* window = (Win32Window*)(GetWindowLong(msg.hwnd, GWLP_USERDATA));
Win32Window* window = (Win32Window*)(GetWindowLongPtr(msg.hwnd, GWLP_USERDATA));
if(window)
translated = window->translateMessage(msg);