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further validator cleanups
bump default fidelity from 0,0001 to 0.01 fix F32Range. needs to go from - to +, not smallest to largest positive value fix several misasigned validator ranges. most of which use some form of -1 default to do a Special Thing
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1ebe48edbd
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9 changed files with 16 additions and 16 deletions
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@ -188,7 +188,7 @@ void SFXEnvironment::initPersistFields()
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"Reverb High Frequency Reference.");
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addFieldV("reverbLFRef", TypeRangedF32, Offset(mReverb.flLFReference, SFXEnvironment), &CommonValidators::PositiveFloat,
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"Reverb Low Frequency Reference.");
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addFieldV("roomRolloffFactor", TypeRangedF32, Offset(mReverb.flRoomRolloffFactor, SFXEnvironment), &CommonValidators::PositiveFloat,
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addFieldV("roomRolloffFactor", TypeRangedF32, Offset(mReverb.flRoomRolloffFactor, SFXEnvironment), &CommonValidators::NegDefaultF32,
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"Rolloff factor for reverb.");
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addFieldV("decayHFLimit", TypeRangedS32, Offset(mReverb.iDecayHFLimit, SFXEnvironment), &CommonValidators::PositiveInt,
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"High Frequency decay limit.");
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