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further validator cleanups
bump default fidelity from 0,0001 to 0.01 fix F32Range. needs to go from - to +, not smallest to largest positive value fix several misasigned validator ranges. most of which use some form of -1 default to do a Special Thing
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9 changed files with 16 additions and 16 deletions
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@ -66,10 +66,10 @@ void LightAnimData::initPersistFields()
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addGroup( "Offset",
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"The XYZ translation animation state relative to the light position." );
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addArray("XYZ Pan", Axis);
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addFieldV( "offsetA", TypeRangedF32, Offset( mOffset.value1, LightAnimData ), &CommonValidators::PositiveFloat, Axis,
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addFieldV( "offsetA", TypeRangedF32, Offset( mOffset.value1, LightAnimData ), &CommonValidators::F32Range, Axis,
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"The value of the A key in the keyframe sequence." );
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addFieldV( "offsetZ", TypeRangedF32, Offset( mOffset.value2, LightAnimData ), &CommonValidators::PositiveFloat, Axis,
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addFieldV( "offsetZ", TypeRangedF32, Offset( mOffset.value2, LightAnimData ), &CommonValidators::F32Range, Axis,
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"The value of the Z key in the keyframe sequence." );
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addFieldV( "offsetPeriod", TypeRangedF32, Offset( mOffset.period, LightAnimData ), &CommonValidators::PositiveFloat, Axis,
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