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fix asset refresh on materialAssets
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3 changed files with 13 additions and 31 deletions
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@ -165,6 +165,7 @@ public:
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void setImageFile(StringTableEntry pImageFile);
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inline StringTableEntry getImageFile(void) const { return mImageFile; };
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inline StringTableEntry getRelativeImageFile(void) const { return collapseAssetFilePath(mImageFile); };
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void setGenMips(const bool pGenMips);
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inline bool getGenMips(void) const { return mUseMips; };
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