fix asset refresh on materialAssets

This commit is contained in:
marauder2k7 2025-03-27 18:33:37 +00:00
parent 4d14610753
commit fc30d178af
3 changed files with 13 additions and 31 deletions

View file

@ -334,7 +334,6 @@ void ImageAsset::onAssetRefresh(void)
// Call parent.
Parent::onAssetRefresh();
//mLoadedState = NotLoaded;
}
//------------------------------------------------------------------------------
@ -577,7 +576,7 @@ void ImageAsset::onTamlPreWrite(void)
return;
// Ensure the image-file is collapsed.
mImageFile = getOwned() ? collapseAssetFilePath(mImageFile) : mImageFile;
mImageFile = collapseAssetFilePath(mImageFile);
}
void ImageAsset::onTamlPostWrite(void)
@ -589,7 +588,7 @@ void ImageAsset::onTamlPostWrite(void)
return;
// Ensure the image-file is expanded.
mImageFile = getOwned() ? expandAssetFilePath(mImageFile) : mImageFile;
mImageFile = expandAssetFilePath(mImageFile);
}
const char* ImageAsset::getImageInfo()