From fc225a7f0bf23d3da21b3cb1ead33dbaa6c009fd Mon Sep 17 00:00:00 2001 From: Areloch Date: Wed, 29 Jul 2020 15:42:28 -0500 Subject: [PATCH] Adds a default value to the lodType of the asset importer to prevent utilizing an un initialized value --- Engine/source/T3D/assets/assetImporter.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Engine/source/T3D/assets/assetImporter.cpp b/Engine/source/T3D/assets/assetImporter.cpp index 5d7516df7..afc00ac8a 100644 --- a/Engine/source/T3D/assets/assetImporter.cpp +++ b/Engine/source/T3D/assets/assetImporter.cpp @@ -2550,7 +2550,7 @@ Torque::Path AssetImporter::importShapeAsset(AssetImportObject* assetItem) Milliseconds = 1000 }; - S32 lodType; + S32 lodType = ColladaUtils::ImportOptions::eLodType::TrailingNumber; if (activeImportConfig.LODType.compare("TrailingNumber") == 0) lodType = ColladaUtils::ImportOptions::eLodType::TrailingNumber; else if (activeImportConfig.LODType.compare("SingleSize") == 0)