From fc1a3712a9c7e1ac7de0806a045a045ecb675120 Mon Sep 17 00:00:00 2001 From: Sir-Skurpsalot <87043120+Sir-Skurpsalot@users.noreply.github.com> Date: Fri, 12 Dec 2025 19:42:18 -0700 Subject: [PATCH] Delete Templates/BaseGame/game/data/UI/scripts/controlsMenu.tscript Deleted due to unused functions, functions in-use moved to relevant scripts --- .../game/data/UI/scripts/controlsMenu.tscript | 157 ------------------ 1 file changed, 157 deletions(-) delete mode 100644 Templates/BaseGame/game/data/UI/scripts/controlsMenu.tscript diff --git a/Templates/BaseGame/game/data/UI/scripts/controlsMenu.tscript b/Templates/BaseGame/game/data/UI/scripts/controlsMenu.tscript deleted file mode 100644 index 19daa4ceb..000000000 --- a/Templates/BaseGame/game/data/UI/scripts/controlsMenu.tscript +++ /dev/null @@ -1,157 +0,0 @@ -// ============================================================================= -// KEYBINDS MENU -// ============================================================================= -function ControlsMenuDefaultsButton::onClick(%this) -{ - //For this to work with module-style, we have to figure that somewhere, we'll set where our default keybind script is at. - //This can be hardcoded in your actual project. - //exec($KeybindPath); - //ControlsMenu.reload(); -} - -function getMapDisplayName( %device, %action ) -{ - if ( %device $= "keyboard" ) - return( %action ); - else if ( strstr( %device, "mouse" ) != -1 ) - { - // Substitute "mouse" for "button" in the action string: - %pos = strstr( %action, "button" ); - if ( %pos != -1 ) - { - %mods = getSubStr( %action, 0, %pos ); - %object = getSubStr( %action, %pos, 1000 ); - %instance = getSubStr( %object, strlen( "button" ), 1000 ); - return( %mods @ "mouse" @ ( %instance + 1 ) ); - } - else - error( "Mouse input object other than button passed to getDisplayMapName!" ); - } - else if ( strstr( %device, "joystick" ) != -1 ) - { - // Substitute "joystick" for "button" in the action string: - %pos = strstr( %action, "button" ); - if ( %pos != -1 ) - { - %mods = getSubStr( %action, 0, %pos ); - %object = getSubStr( %action, %pos, 1000 ); - %instance = getSubStr( %object, strlen( "button" ), 1000 ); - return( %mods @ "joystick" @ ( %instance + 1 ) ); - } - else - { - %pos = strstr( %action, "pov" ); - if ( %pos != -1 ) - { - %wordCount = getWordCount( %action ); - %mods = %wordCount > 1 ? getWords( %action, 0, %wordCount - 2 ) @ " " : ""; - %object = getWord( %action, %wordCount - 1 ); - switch$ ( %object ) - { - case "upov": %object = "POV1 up"; - case "dpov": %object = "POV1 down"; - case "lpov": %object = "POV1 left"; - case "rpov": %object = "POV1 right"; - case "upov2": %object = "POV2 up"; - case "dpov2": %object = "POV2 down"; - case "lpov2": %object = "POV2 left"; - case "rpov2": %object = "POV2 right"; - default: %object = ""; - } - return( %mods @ %object ); - } - else - error( "Unsupported Joystick input object passed to getDisplayMapName!" ); - } - } - else if ( strstr( %device, "gamepad" ) != -1 ) - { - return %action; - - %pos = strstr( %action, "button" ); - if ( %pos != -1 ) - { - %mods = getSubStr( %action, 0, %pos ); - %object = getSubStr( %action, %pos, 1000 ); - %instance = getSubStr( %object, strlen( "button" ), 1000 ); - return( %mods @ "joystick" @ ( %instance + 1 ) ); - } - else - { - %pos = strstr( %action, "thumb" ); - if ( %pos != -1 ) - { - //%instance = getSubStr( %action, strlen( "thumb" ), 1000 ); - //return( "thumb" @ ( %instance + 1 ) ); - return %action; - } - else - error( "Unsupported gamepad input object passed to getDisplayMapName!" ); - } - } - - return( "" ); -} - -function buildFullMapString( %index, %actionMap, %deviceType ) -{ - %name = $RemapName[%index]; - %cmd = $RemapCmd[%index]; - - %temp = %actionMap.getBinding( %cmd ); - if ( %temp $= "" ) - return %name TAB ""; - - %mapString = ""; - - %count = getFieldCount( %temp ); - for ( %i = 0; %i < %count; %i += 2 ) - { - if ( %mapString !$= "" ) - continue; - //%mapString = %mapString @ ", "; - - %device = getField( %temp, %i + 0 ); - %object = getField( %temp, %i + 1 ); - - if (startsWith(%device,"mouse")) - %deviceType = "mouse"; - - if(%deviceType !$= "" && !startsWith(%device, %deviceType)) - continue; - - %mapString = %mapString @ getMapDisplayName( %device, %object ); - } - - return %name TAB %mapString; -} - -function ControlsMenuRebindButton::onClick(%this) -{ - %name = $RemapName[%this.keybindIndex]; - RemapDlg-->OptRemapText.text = "Re-bind \"" @ %name @ "\" to..." ; - - OptRemapInputCtrl.index = %this.keybindIndex; - OptRemapInputCtrl.optionIndex = %this.optionIndex; - Canvas.pushDialog( RemapDlg ); -} - -function findRemapCmdIndex( %command ) -{ - for ( %i = 0; %i < $RemapCount; %i++ ) - { - if ( %command $= $RemapCmd[%i] ) - return( %i ); - } - return( -1 ); -} - - -function redoMapping( %device, %actionMap, %action, %cmd, %oldIndex, %newIndex ) -{ - //%actionMap.bind( %device, %action, $RemapCmd[%newIndex] ); - %actionMap.bind( %device, %action, %cmd ); - - OptionsMenu.populateKBMControls(); - OptionsMenu.populateGamepadControls(); -}