clang: constructor initialization order

while not a major issue per-se, the sheer number of times the engine has to jump back in memory and backfill data in a given class can add up. First run of... many.,
This commit is contained in:
Azaezel 2016-10-14 18:16:55 -05:00
parent 1131ed15df
commit fbfd3ed8ed
64 changed files with 260 additions and 255 deletions

View file

@ -88,7 +88,7 @@ class ScopeTrackerObject
///
TrackingNode()
: mPosition( 0.0f ), mObject( NULL ), mNext( NULL ), mPrev( NULL ), mOpposite( NULL ) {}
: mOpposite( NULL ), mPosition( 0.0f ), mObject( NULL ), mNext( NULL ), mPrev( NULL ) {}
/// Return the object to which this tracking node belongs.
ScopeTrackerObject* getObject() const { return mObject; }