clang: constructor initialization order

while not a major issue per-se, the sheer number of times the engine has to jump back in memory and backfill data in a given class can add up. First run of... many.,
This commit is contained in:
Azaezel 2016-10-14 18:16:55 -05:00
parent 1131ed15df
commit fbfd3ed8ed
64 changed files with 260 additions and 255 deletions

View file

@ -32,8 +32,8 @@ TSRenderState::TSRenderState()
mNoRenderNonTranslucent( false ),
mMaterialHint( NULL ),
mCuller( NULL ),
mLightQuery( NULL ),
mUseOriginSort( false ),
mLightQuery( NULL ),
mAccuTex( NULL ),
mNodeTransforms( NULL ),
mNodeTransformCount( 0 )