clang: constructor initialization order

while not a major issue per-se, the sheer number of times the engine has to jump back in memory and backfill data in a given class can add up. First run of... many.,
This commit is contained in:
Azaezel 2016-10-14 18:16:55 -05:00
parent 1131ed15df
commit fbfd3ed8ed
64 changed files with 260 additions and 255 deletions

View file

@ -49,11 +49,11 @@ const U32 TerrCell::smTriCount = TerrCell::smPBSize / 3; // 33
TerrCell::TerrCell()
: mMaterials( 0 ),
: mTriCount( 0 ),
mHasEmpty( false ),
mMaterial( NULL ),
mIsInteriorOnly( false ),
mTriCount( 0 ),
mHasEmpty( false )
mMaterials( 0 ),
mIsInteriorOnly( false )
{
dMemset( mChildren, 0, sizeof( mChildren ) );
}