clang: constructor initialization order

while not a major issue per-se, the sheer number of times the engine has to jump back in memory and backfill data in a given class can add up. First run of... many.,
This commit is contained in:
Azaezel 2016-10-14 18:16:55 -05:00
parent 1131ed15df
commit fbfd3ed8ed
64 changed files with 260 additions and 255 deletions

View file

@ -41,8 +41,8 @@ Signal< void( SFXVoice* voice ) > SFXVoice::smVoiceDestroyedSignal;
//-----------------------------------------------------------------------------
SFXVoice::SFXVoice( SFXBuffer* buffer )
: mBuffer( buffer ),
mStatus( SFXStatusNull ),
: mStatus( SFXStatusNull ),
mBuffer( buffer ),
mOffset( 0 )
{
}