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clang: constructor initialization order
while not a major issue per-se, the sheer number of times the engine has to jump back in memory and backfill data in a given class can add up. First run of... many.,
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64 changed files with 260 additions and 255 deletions
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@ -69,10 +69,10 @@ SFXALVoice::SFXALVoice( const OPENALFNTABLE &oalft,
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ALuint sourceName )
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: Parent( buffer ),
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mOpenAL( oalft ),
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mResumeAtSampleOffset( -1.0f ),
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mSourceName( sourceName ),
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mSampleOffset( 0 )
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mResumeAtSampleOffset( -1.0f ),
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mSampleOffset( 0 ),
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mOpenAL( oalft )
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{
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AL_SANITY_CHECK();
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}
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