clang: constructor initialization order

while not a major issue per-se, the sheer number of times the engine has to jump back in memory and backfill data in a given class can add up. First run of... many.,
This commit is contained in:
Azaezel 2016-10-14 18:16:55 -05:00
parent 1131ed15df
commit fbfd3ed8ed
64 changed files with 260 additions and 255 deletions

View file

@ -80,8 +80,8 @@ struct SilhouetteExtractorBasePerspective : public SilhouetteExtractorBase< Poly
SilhouetteExtractorBasePerspective( const Polyhedron& polyhedron )
: SilhouetteExtractorBase< Polyhedron >( polyhedron ),
mWaterMark( 0 ),
mPolygonOrientations( NULL ) {}
mPolygonOrientations( NULL ),
mWaterMark( 0 ) {}
/// Initialize extraction.
///