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clang: constructor initialization order
while not a major issue per-se, the sheer number of times the engine has to jump back in memory and backfill data in a given class can add up. First run of... many.,
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64 changed files with 260 additions and 255 deletions
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@ -145,8 +145,8 @@ S32 CreatorTree::Node::getSelected()
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//------------------------------------------------------------------------------
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CreatorTree::CreatorTree() :
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mCurId(0),
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mTxtOffset(5),
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mRoot(0)
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mRoot(0),
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mTxtOffset(5)
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{
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VECTOR_SET_ASSOCIATION(mNodeList);
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clear();
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