clang: constructor initialization order

while not a major issue per-se, the sheer number of times the engine has to jump back in memory and backfill data in a given class can add up. First run of... many.,
This commit is contained in:
Azaezel 2016-10-14 18:16:55 -05:00
parent 1131ed15df
commit fbfd3ed8ed
64 changed files with 260 additions and 255 deletions

View file

@ -58,8 +58,8 @@ ConsoleDocClass( GuiBitmapCtrl,
GuiBitmapCtrl::GuiBitmapCtrl(void)
: mBitmapName(),
mStartPoint( 0, 0 ),
mWrap( false ),
mColor(ColorI::WHITE)
mColor(ColorI::WHITE),
mWrap( false )
{
}