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clang: constructor initialization order
while not a major issue per-se, the sheer number of times the engine has to jump back in memory and backfill data in a given class can add up. First run of... many.,
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64 changed files with 260 additions and 255 deletions
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@ -593,14 +593,14 @@ IMPLEMENT_CO_NETOBJECT_V1(River);
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River::River()
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: mMetersPerSegment(10.0f),
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mSegmentsPerBatch(10),
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: mSegmentsPerBatch(10),
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mMetersPerSegment(10.0f),
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mDepthScale(1.0f),
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mFlowMagnitude(1.0f),
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mLodDistance( 50.0f ),
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mMaxDivisionSize(2.5f),
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mMinDivisionSize(0.25f),
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mColumnCount(5),
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mFlowMagnitude(1.0f),
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mLodDistance( 50.0f )
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mColumnCount(5)
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{
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mNetFlags.set( Ghostable | ScopeAlways );
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