clang: constructor initialization order

while not a major issue per-se, the sheer number of times the engine has to jump back in memory and backfill data in a given class can add up. First run of... many.,
This commit is contained in:
Azaezel 2016-10-14 18:16:55 -05:00
parent 1131ed15df
commit fbfd3ed8ed
64 changed files with 260 additions and 255 deletions

View file

@ -59,29 +59,28 @@ GuiMeshRoadEditorCtrl::GuiMeshRoadEditorCtrl()
// tool palette
mSelectMeshRoadMode("MeshRoadEditorSelectMode"),
mAddMeshRoadMode("MeshRoadEditorAddRoadMode"),
mMovePointMode("MeshRoadEditorMoveMode"),
mRotatePointMode("MeshRoadEditorRotateMode"),
mScalePointMode("MeshRoadEditorScaleMode"),
mAddNodeMode("MeshRoadEditorAddNodeMode"),
mInsertPointMode("MeshRoadEditorInsertPointMode"),
mRemovePointMode("MeshRoadEditorRemovePointMode"),
mMode(mSelectMeshRoadMode),
mHasCopied( false ),
mIsDirty( false ),
mRoadSet( NULL ),
mSelNode( -1 ),
mSelRoad( NULL ),
mHoverRoad( NULL ),
mHoverNode( -1 ),
mDefaultWidth( 10.0f ),
mDefaultDepth( 5.0f ),
mDefaultNormal( 0,0,1 ),
mAddNodeIdx( 0 ),
mNodeHalfSize( 4,4 ),
mHoverSplineColor( 255,0,0,255 ),
mSelectedSplineColor( 0,255,0,255 ),
mHoverNodeColor( 255,255,255,255 )
mMovePointMode("MeshRoadEditorMoveMode"),
mScalePointMode("MeshRoadEditorScaleMode"),
mRotatePointMode("MeshRoadEditorRotateMode"),
mIsDirty( false ),
mRoadSet( NULL ),
mSelNode( -1 ),
mHoverNode( -1 ),
mAddNodeIdx( 0 ),
mSelRoad( NULL ),
mHoverRoad( NULL ),
mMode(mSelectMeshRoadMode),
mDefaultWidth( 10.0f ),
mDefaultDepth( 5.0f ),
mDefaultNormal( 0,0,1 ),
mNodeHalfSize( 4,4 ),
mHoverSplineColor( 255,0,0,255 ),
mSelectedSplineColor( 0,255,0,255 ),
mHoverNodeColor( 255,255,255,255 ),
mHasCopied( false )
{
mMaterialName[Top] = StringTable->insert("DefaultRoadMaterialTop");
mMaterialName[Bottom] = StringTable->insert("DefaultRoadMaterialOther");