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clang: constructor initialization order
while not a major issue per-se, the sheer number of times the engine has to jump back in memory and backfill data in a given class can add up. First run of... many.,
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64 changed files with 260 additions and 255 deletions
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@ -87,9 +87,9 @@ class OptimizedPolyList : public AbstractPolyList
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Poly()
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: plane( -1 ),
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object( NULL ),
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vertexCount( 0 ),
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material( NULL ),
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vertexCount( 0 ),
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object( NULL ),
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type( TriangleFan )
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{
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}
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