gui shaders for opengl

First opengl geometry shader along with the other shaders for gui rendering opengl side.
This commit is contained in:
marauder2k7 2024-03-09 18:34:43 +00:00
parent d9c4269d8b
commit fbed04050a
9 changed files with 274 additions and 9 deletions

View file

@ -462,7 +462,7 @@ bool GFXGLShader::_init()
if (!mGeometryFile.isEmpty())
{
macros.last().name = "TORQUE_GEOMETRY_SHADER";
compiledGeometryShader = initShader(mPixelFile, GFXShaderStage::GEOMETRY_SHADER, macros);
compiledGeometryShader = initShader(mGeometryFile, GFXShaderStage::GEOMETRY_SHADER, macros);
if (!compiledGeometryShader)
return false;
}