clean up "Add" menubar categoes on the 3d object side via the following:

SceneObject now defaults to a category of "misc"
getCategoryOfClass now checks parent classes for what categories they hold so that variants can inherit
categories are in one of a few rough groups and subgroups depending on actual mapper needs/usages
This commit is contained in:
AzaezelX 2023-11-08 20:42:47 -06:00
parent edbb76155b
commit fbcfe02098
157 changed files with 127 additions and 131 deletions

View file

@ -60,7 +60,6 @@ public:
afxXM_Base* create(afxEffectWrapper* fx, bool on_server);
DECLARE_CONOBJECT(afxXM_RandomRotData);
DECLARE_CATEGORY("AFX");
};
class afxXM_RandomRot : public afxXM_Base