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clean up "Add" menubar categoes on the 3d object side via the following:
SceneObject now defaults to a category of "misc" getCategoryOfClass now checks parent classes for what categories they hold so that variants can inherit categories are in one of a few rough groups and subgroups depending on actual mapper needs/usages
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157 changed files with 127 additions and 131 deletions
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@ -98,7 +98,6 @@ public:
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void onSequenceChanged() {}
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DECLARE_CONOBJECT(afxModelData);
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DECLARE_CATEGORY("AFX");
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};
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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@ -162,7 +161,7 @@ public:
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F32 getAnimClipDuration(const char* clip);
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DECLARE_CONOBJECT(afxModel);
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DECLARE_CATEGORY("AFX");
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DECLARE_CATEGORY("UNLISTED");
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};
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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